Castlevania: Lords of Shadow- A Work of Art or a Rip Off? analysis about the new Konami's multiplatform Gothic Epic, to be released October 5th --- is it really a GOW clone?

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STGuy10403993d ago

Very nice write up. Hopefully LoS will be worth the wait. As a fan of Castlevania, I am always apprehensive when a new gameplay formula is injected into the series. GOW is a great game, but elements from the franchise shouldn't exist in a Castlevania game.

Kingdom Come3993d ago

This game has all the elements necessary for a game to succeed. Great Gameplay, Graphics, Cast, Story...This should be well worth the wait.

Ps3fanbaby3993d ago (Edited 3993d ago )

as far as I remember The castlevania games always had the Chain Whip Weapon.

Giant boss battles been out before GoW.

The monsters in CastleVania look nothing alike the ones in GoW.

Hack and Slash WASNT invented by the people who did GoW. So why would the style be compared to GoW's? What about Ninja Gaiden? DMC?

the GoW gotta calm down thinking the series Created a whole bunch of things while it aint.

Natsu X FairyTail3993d ago

amen.I'm pumped for Castlevania and a whole bunch of Games.

LastDance3993d ago

Dude... Look at the way he is using his weapon (the effects and swings)... It looks EXACTLY like GOW. Not like.. EXACTLY.

scofios3993d ago (Edited 3993d ago )

Please don't cry, they are both great games.

specialguest3993d ago (Edited 3993d ago )

How soon people forget. There was Castlevania: Lament of Innocents on the PS2 released during 2003 before there was a God of War, which was released during 2005.

Castlevania Lament of Innocence trailer:

Many things God of War did from your double jump, special attacks like Zues' Fury, etc., Castlevania Lament of Innocence did first.

ActionBastard3993d ago (Edited 3993d ago )

But...Castlevania: Lament of Innocents was pretty shitty and all around not fun, while GoW is the polar opposite of that. I don't see it as ripping off, but rather "hat tipping". In 2003 and now.

VileAndVicious3993d ago

And then GOW ripped off devil may cry after that.

Elven63993d ago

It's not just about doing it first, but doing it best. ;)

The action RPG/hack and slash genre has been around for a while, God of War is just a really identifiable and "mainstream" series in contrast to other games in that genre so that's why it's used for comparisons IMO.

SOAD3993d ago

@ Action Basterd.

The same could be said about Gears of War hat-tipping Killswitch.

Killswitch is a mediocre game with the tps cover system being the best feature.

Shubhankar3992d ago

No, it didn't, just because they're both hack and slash games doesn't mean one ripped the other one off.

specialguest3992d ago

My point here is that often times when newer hack & slash games are presented, some people immediately call it a GoW ripoff. In actuality, these hack & slash elements and styles have always existed years before a GoW game was ever released.

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RyuStrife3993d ago

-Off Topic-
Is it me or do people spell "lose" loose? They're to very different word and meanings.

-On topic-
If it ends up being a good game, great! If not well, that's just how it is. GOW or not, Lord of Shadow will still have it's own story to tell.

GuruStarr783993d ago

Some people need to spend less time trolling gamer websites, when they can hardly spell and use correct English.

multipayer3993d ago

I bet Harmony of Despair will be the bigger success of the two, but if by chance this is the first great 3D castlvania. They better not ignore the demand for a full blown 2D castlevania on consoles. It's just starting to seem mean. Same with Metal Slug, maybe snk & konami can collaborate all their forgotten franchises into one multiplayer diablo clone to really throw us off...

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big_silky3993d ago

Was this written by Konami's PR department? It's a tad too soon to say it'll be a benchmark title.

And continually invoking Kojima does nothing for me. I don't want to watch a 20 minute cutscene that makes no sense in between every battle.

Kojima is mind-numbingly overrated. I don't mistake absolute gobbledygook for "complex storytelling". There, I said it and I'd say it again.

Ahasverus3993d ago (Edited 3993d ago )

It couldn't have be written by Konami's PR departament, because they wouldn't mistake Kojima as the producer lol LOS' producer is Dave Cox who was assistant producer in the western version of Symphony of the Night, and the director is Enric Alvarez who wrote the promising but ultimately flawed Scrappland. That story was very good if I remember well.
Kojima is a executive producer and adiso though, this game has to bee good for him to slap his company's name on it ;)

Ahasverus3993d ago (Edited 3993d ago )

Double post :P

DNAgent3993d ago

It's more of a Dante's Inferno clone than a God of War clone. It also doesn't help that this is the same team that made Clive Barker's Jericho.

Ahasverus3993d ago

It has been in development for 2.8 years now, a lot before DI (the plot is similar... but it's almost the same base plot in every CV game for 26 YEARS NOW!); and, what's wrong about the team? Wasn't that the concern we had with Arkham Asylum lst year? "It will suck because the team has only made one game and it sucked...".
Sometimes is more about how deep a publisher interferes with design aspects, than the issues with the team itself.

Hoje03083993d ago

I stopped reading as soon as they claimed that Kojima is developing the game.

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