What this video shows us is that "organic" entails using an analogue stick to dictate moves rather than the traditional button-bashing.
When SPOnG caught up with Jay Balmer, associate producer on SKATE, he told them:
"Yeah, well we really wanted to bring the actual feeling of skateboarding to life, so from the initial design stages we asked ourselves 'OK what controls do we want to press to recreate the feeling of an ollie?' 'What feels right?' 'What would I want to do to grab the board?' 'What makes sense?'… So, we really developed that organically so it feels right."
EA announced the new Skate game is headed to consoles and PC next year.
what a coincidence... just the other day T Hawk was said to be in talks with Activision for a revival as well. I swear, EA and Activision have spies among their ranks. CoD info begets Battlefield info just as T Hawk begets Skate.
The latest Skate update reveals the overhauled Flick-It system, and teases how the Skate soundtrack will change with you as time rolls on.
Players got their first look at Skate during Summer Games Fest and it was announced that playtesting begins later this year.
This is what I've wanted in terms of a skateboarding game since THPS went sour after the 4th iteration.
I want to have to learn my tricks rather than just press a few buttons to do it. I used to skate (for real) and learning how to ollie is actually the toughest skill for a fresh skater to master but the THPS games told wannabe skaters that it was as easy as pressing the X button, the THPS series brought along new skaters (Which was good) that got frustrated because it was harder than they previously thought.
"Go on, do a double hardflip", one said. "Ummm, alright, sure" another said, and went about breaking his ankle trying to pull it off first time all because it looked easy on a game.
Hopefully Skate will be the true game representation of real life skating, rather than THPS:PG.
I agree it is a great step but I have to say that this title will probably get lost amongst some power houses. That is unfortuate.
The tricks one can make using the thumbsick seems endless.
Kudos for EA
...But that video aint new.