STP Editorial: There is a holdover from gaming's yesteryear that's seeing a gradual resurrection. Something I never missed. And that's the video game attack ad.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
in the words of moviebob,
this guy is a live action poochie.
This add has a point: the iphone is not a core gamers gaming device. Its most popular game is called "Angry Birds". One of the best game in any handheld is largely ignored by iphone users: GTA:CTW.
There is a major flaw in the iphone: it has no physical dpad. I tried GTA:CTW and it was nightmarish to control using the onscreen dpad. Very lame.
The only thing iphone games has going on for it is the price. It rightly fits the substandard casual stuff iphone users buy.
It's funny how in the commercial Marcus says PSP has real, big boy games. Then he shows off buzz and a lame golf game. LOL.