Touch Arcade:
The dreaded curse of the movie game has been in existence since the 1982 release of E.T. the Extra-Terrestrial for the Atari 2600. Similar to many other famous curses, such as the curse of the Bambino or the curse of the Billy Goat, the curse of movie video games is just something you could almost always count on in that video games based on movies are generally mediocre if not much worse. In the rare instance that a game based on a movie isn't terrible, it needs to be celebrated– And Jaws [$2.99] for the iPhone is cause for celebration.
Alien Lion:
"Most movie-based video games are like modern musicians – everyone, but the most clueless, knows that they blow. Sometimes, you’ve got to feel for the developers though. Imagine being tasked with creating an action game based on the movie Jaws, in a limited time. I mean, what the fuck are you supposed to do throughout the game? You would pretty much have no choice but to think up some really random shit that has nothing to do with the movie: pirates, evil sea creatures, PETA, Poseidon, etc.
Having said that, it’s quite retarded that someone insists on projects so unfit for a video game adaptation, while some of the most appropriate movies have been ignored. We have to put a spotlight on 10 films that would be incredibly difficult to fuck up, as developers wouldn’t have to deviate from the subject matter almost at all. Most of these have some kind of a mod or a homebrew demo associated with them but I’ve failed to find any proper related video games..."
AppTilt: 99% of the western world over the age of 10 is more than likely aware of the “Jaws music” and the chill it can send up your spine when you hear it. When you open the Jaws app it’s the first thing that really strikes you. That chilling, fear provoking John Williams theme keeping you enthralled while you navigate the menu. A stroke of genius to include the original theme music, so much so on my first load of the app, I actually held back from launching the game because I wanted to hear the entire theme.
AppSmile:
Replay value is fairly low, as the game is quick and, once you complete the levels, there isn’t much else to do except aim for 3 stars on all levels or just experience the heart-pumping action again for kicks. OpenFeint is integrated for global leaderboards and achievements, though this doesn’t add a great deal of incentive. We can’t help but feel that an endless mode would be a perfect fit, and we hope to see an implementation of this in the future. Jaws is currently on sale for $0.99, making this a 4-Dimple pick-up-and-play value.