GameSpot: Super Scribblenauts Updated Hands-On

GameSpot writes: "Giant baby. That was the first phrase we typed into Super Scribblenauts, the sequel to the game that introduced the concept of typing in a noun and having it appear instantly onscreen for the game's cute little hero to interact with. New for this second game--among other things detailed in our first look from E3--is the ability to add adjectives, meaning any object you pop in there can be modified to your heart's content. Furry igloo? Check. Fire-breathing hippopotamus? Dangerous, but check. Winged flying hobo? Kind of weird, but yeah, you can make that. It just so happens that we made a six-foot tall baby that we then rode around like a horse. While wearing a suit of armor. And trying to slay a dragon".

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schlanz3008d ago

Reeeeally hoping this one doesn't disappoint like the first. The fact that they fixed the controls is huge, and the addition of adjectives will certainly up the fun-factor when it comes to just fooling around without an objective.

What I really want to see though is more challenging, better designed puzzles. That to me, aside from the frustrating controls, was the biggest disappointment of the original game.