El33tonline writes:
"Red Steel 2 was released exclusively for the Wii in May this year. The game received favourable reviews, earning an overall Metacritic score of 80%, but ran into serious problems when it came down to sales, only selling 270 000 copies.
We attended a very entertaining talk given by Jason VandenBerghe, Creative Director for Red Steel 2, at GDC Europe 2010 yesterday. The discussion, titled ‘Chilling tales from Red Steel 2: How Motion Control will or won’t change the future,’ took the audience on a journey through the problems the development team faced when incorporating Motion Control into the game and ended with VandenBerghe’s predictions for the future of Motion Control."
Phil writes, "Too often we see video game sequels that don't quite live up to their predecessors... but we already have an article series dedicated to those games. Instead, let's take a look at those video game sequels that not only live up to their predecessors but greatly surpass them in quality. It's time to bring back The Most Improved Video Game Sequels (you can read part one here) to check out these sensational sequels that delivered and did so in a deliciously delightful manner."
Resident Evil 4
Ratchet & Clank 2
Silent Hill 2
Street fighter 2
Castlevania: Symphony of the night
Call of Duty 4: Modern Warfare
Assassins Creed 2
Metal Gear Solid (not first game in the series)
Tekken 3
God of War (2018)
Mortal Kombat 9
Devil May Cry 3
Virtua Fighter 4
Luigis Mansion 3 doesn’t really belong in that list because the first game was great and it’s sequels didn’t really redefine the series.
There’s more to Ubisoft’s back catalogue than its Templar-bothering flagship franchise and we’re here to prove it. By grovelling for remasters, of course.
With the Switch bringing interest back into the realm of motion controls, it seems as good a time as any to dip back into the backlog and retrieve some lucrative nuggets from the one that launched the phenomenon in the first place: the Nintendo Wii.