DualShockers writes, "As an avid JRPG fan, I watch the news feverishly that comes out of my favorite Japanese developers. You see the results of that a lot if you keep up with the news on this site, because I feel some of these lesser-known titles could use all the press they can get, especially since some of them have the chance to come to Western regions via localization...."
The prolific Japanese developer Nippon Ichi Software loves teasing new games with mysterious images, countdowns, and teaser websites, and they're at it again.
The P3RE.JP has seen an update to its domain today, suggesting that the rumored Persona 3 Remake could be announced in the near future.
Monster Menu: The Scavenger's Cookbook, the Tactical-RPG and dungeon crawler mashup from Nippon-Ichi Software, has received a surprise demo leading up to the game's English release today.
The demo is currently available for all 3 of the game's confirmed platforms - Nintendo Switch, PlayStation 4, and PlayStation 5.
i love it when things come stateside.
I agree with the above. The games that release over in Japan always seem to interest me and its a dire shame that more of them don't make it over here. I would die to have some of the games they have. I'm not sure which company if any will end up bringing over these Tales games but I would hope it would be some one with the utmost intentions of restoring the original game's atmosphere and attitude while bringing it to us , the new audience of USA.
and bring it worldwide(primarily America and europe) and everything will be fine.
the world is too small a place nowadays to not brings all games 2 all gamers. there's nothing wrong w/ more fans. just b/c its not as big in the US as in overseas doesn't mean there isnt a place for it here.
"Yes, indeed, Namco-Bandai has a North American publishing branch. So, again, what is the hold up on these Tales titles? Money? If so, why not farm the localization out to other studios who specialize in localizing Japanese titles?"
Politics. Say hypothetically that the localization decision is handled by one man called Company Executive A. He believes the Tales games will never take off in the West and says 'That Tales game will never do well in the West'. So he sells localization rights to let's say Atlus. Bamco receives a bunch of money for this. Atlus then takes the game and localizes it and releases it.
If the game then proceeds to sell well, Atlus then makes a ton of money on it, more money than Bamco made in sellling the rights and which Bamco *would* have made if they had had more faith in their product. Company Executive B, who is A's boss, says "The game sold well, why didn't *we* localize it and get all that money?" and promptly (rightly) fires Executive A from the company for incompetence.
Once Executive A convinces the company that the game is not going to well in the West, it is in his (not our and not the company's) best interest to kill any chance the game has of proving him wrong.