840°

Killzone 2 Deffered rendering Explained

The Killzone 2 information you are about to see is not for the average gamer, a little complicated however, Guerilla games have released details on the Killzone 2's deffered rendering and their and their targeted graphics for the game.

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gamers-creed.com
Lord Anubis6534d ago (Edited 6534d ago )

they seem to get stuff from all over the net. What's wrong about is that at times they don't credit the sources and attempt to take the glory.

For example this is the credit source
http://www.develop-conferen...

Presidentjr6534d ago

I just copied the pictures from he PDF file directly, leeching would be taking stuff without crediting them . Most of the stuff we post are from press releases( screens and news). In the past some people posted news without crediting sources but that has been sorted out.

TriggerHappy6534d ago

It was officially released to the public..how is that leeching ?

cookiemonster6534d ago

^ So by your reasoning, if we write a report and took facts from a book, should we not state the source?

sure you can, if you're not really into giving credit. it's not like this info appeared from nothing

TriggerHappy6534d ago

what else do you want ? Is right on the page and has been bolded to even appear clearly.

JsonHenry6534d ago

The game looks pretty good. It reminds of Half-Life 2 when it first came out a couple of years ago.

+ Show (4) more repliesLast reply 6534d ago
AznSniper6534d ago

It does look really nice. It reminds me of Battlefield: Bad Company though.

nobizlikesnowbiz6534d ago

Hopefully Battlefield: Bad Company's graphics are on par with the vid released on marketplace.

It's one of the few that I have my eye on.

Fully destructable environments?! Yes please!

ShiftyLookingCow6534d ago

nice what essentially looks many times worse than even HL2 ends up next gen with cool lighting

ShiftyLookingCow6534d ago (Edited 6534d ago )

can anybody explain why you disagreed? I was exaggerating the powerful effect of the lighting on the graphics. You guys need to cool off.

[edit]I was refering to this image

Kleptic6534d ago

Is it true that COD4 is also using this type of rendering?

Lord Anubis6534d ago

they use post processing as well.

ShiftyLookingCow6534d ago

post processing I am sure has been used since and even before Max Payne 2, its what you do there that matters

popup6534d ago

Post effects and processing are becoming more important and widespread.

Post effects will become a saving grace with the PS3 as any image processing task can be handled by Cell very efficiently.

xaphanze6534d ago

what the heck?
nice screenshot though =D

Show all comments (118)
70°

Split/Second Is The Explosive Racing Game That Deserved a Sequel

The Outerhaven writes: Split/Second was the explosive arcade racing game that outshone Ridge Racer and Burnout. That is, until Disney shut it all down before a sequel could happen.

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theouterhaven.net
OmegaSoldati7h ago

As a kid i had some heart attacks playing this game. The soundtrack right on point with those close calls. I love this game.

shadowhaxor7h ago

Agreed. I still love it and play it often. Still sucks that Disney was like, nah... this game didn't do well, when it did well against other racers and reviewed well.

MaximusPrime_6h ago

Split/Second was one of the game I enjoyed playing. In fact it's still the most popular video on my YouTube channel. It's a gameplay of Split/Second posted 15 years ago. This past month 25 people viewed it. Split/Second is a favourite amongst racing gamers worldwide.

AuraAbjure3h ago

This game was super awesome and hella fun playing split-screen with the homie. Trashing your friend’s car during split-screen competition using one of those QuickTime events was so funny haha

70°

2025 Cloud Gaming Trends: Growth, Challenges, and the Push Toward B2B

2025 cloud gaming trends are looking good, but it’s not all smooth yet. We break down what’s working, what’s not, and what comes next.

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clouddosage.com
darthv724d ago

As someone who has been gaming nearly as long as gaming has been around (since the early 70's), you'd think I'd be against this. Having grown up with all the major platforms and the whole notion of physical ownership... but I'm not. i embrace this as it is a revolutionary convenience. And one i know for a fact many (especially here) have not even given the fair chance to use. I get it... i was there too. But now i have a new outlook on it. It really is a hell of an option if you just want to play with no commitments. By no means am i saying this should replace traditional gaming, its an option. And one that people should look at optimistically as a way to compliment traditional gaming. There is room for both to thrive.

Zerobalance4d ago

I tend to use streaming on new games in GamePass. To see if I like the game. If I do, I'll download it for a better experience. It's so convenient & useful.

50°

Project: Horned Owl Review

From the mid-1980s to the early part of the 2000s, light gun rail shooters were a staple in both arcade and home system gaming. Arguably, the genre started to really hit its stride in the mid-1990s. While games like Time Crisis, Virtual Cop, and House of the Dead, among others, dominated both the home system and arcade space, some one relegated to only home game systems. Today, we’ll be talking about a little-known cult game published by Sony called Project: Horned Owl. This game was developed by Alfa Systems, and all in all, this is a fun game.

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thelastgamestandingexp.com