id Software boss Todd Hollenshead has told Eurogamer that id Tech 5 will not be licensed out to third party developers and publishers.
I would love to see an Elder Scrolls game rendered with this lovely engine. It should be shared with other developers though.
I am happy to hope now that Fallout 4 and Elder Scrolls V will be huge and very very very gorgeous.
D'oh! I was hoping this was gonna replace that damn Unreal Engine for a few years at least. :(
They should share the goodness with others... so much could be done the gaming world would instantly get better.
I guess they want out of the middleware contract support business. Also remember how a bunch of devs sued Epic over Unreal 3? They might want to avoid anything like that.
They want to keep it in the family. Rage looks beautiful and I can't wait to see what else this engine can do.
hahaha, the rest of the world will have to keep developing games on Unreal tech. Except Volition who built their own engine for Red Faction!! And 2k who have that sweet Illusion engine for Mafia II!! And CDProjekt who made that ridiculous engine for The Witcher 2!! But other than that . . .
or cryengine... Ubisoft uses their own highly modified unreal engine too. LucasArts I think uses their own as well.
Bioware will use Eclipse,Sony has their own proprietary engines,Sega has CANVAS,Rockstar has RAGE,Crytek will use CRYEngine 3,and Square Enix has Crystal Tools
And Battlefield has Frostbite, Capcom has MT Frameworks and so on. There are tons of other engines out there, or devs can make their own too. I wonder what Sony's proprietary engines are called.
Crap.I wanted to see 2K and EA use the id Tech 5 engine as well.I'm not too happy with this decision
Very obvious. I knew this was going to become inhouse.
aww, too bad. i guess they think the money it could make wont be enough to justify having to build a technical support team for devs who license the engine. doesn't matter anyway, as long as bethesda dumps their old ass engine into the bin, which only looks decent on pc, plus retarded character animation.
Having it on Fallout 4 is good enough for me.. Personally I think it's not a terrible thing because if everyone just used the same engine things would not push forward as fast since other people would not bother creating their own engines.
can some one confirm what engine Halo Reach is useing. Also is the engine for Microsoft or Bungie and if its not for Bungie will they have to pay MS to use it.
Its there own in house engine. It was rebuilt from Halo 3 and updated along the way as they were working on the game.
but I remember an article from HHG saying that Reach will using MS secret engine code name : The X Engine. Thats what I get for listening to HHG.
halo reach uses a completely new engine from halo 3.
NO they gutted the Halo3 engine and started from scratch on it for Reach. Let's just say reach will be doing things not possible in halo3.
So much for all that trash talk they made a few years back about how they would dethrone Unreal3.
just because it can dethrone ue3, doesn't mean you have to shove it down everyone's throats. killzone engine, uncharted engine, and dead space engine dethrones the ue3, but i didn't see the devs selling it to everyone.
They were talking about trying to pass Epic for licenses sold to other studios. This was never a discussion on technical prowess, but your PS3 fanboy sensibilities decided to make it so.
Fallout with ID Tech 5 would be so sick.
this is GOOD news. how long as Rage been in development? does it even have a release date yet? i remember 3 years ago when all the PS3 fanboys were saying this game was the death of DVD and the 360 because it needs blu-ray, and i pointed out that the game wont be out til at least 2011 (this was in like 2007 btw) and that most games wont use this engine because of the ENORMOUS amount of time it takes to create the 'megatextures'. do you want Uncharted 3 to take 5 years to make? cause if it used tech 5, thats how long it would take. tech 5 is an incredible engine, no doubt - but its not suitable for 90% of games.
Not to argue, but there was an article awhile back about how id next game will take only 2 or 3 years. Due to how they will have a feel for the engine and it's already built. About dvd vs. blu-ray ,i don't really care about it we can't change what drives are in the game machines.
thats ID though, they made the engine. it would take other developers years to get the hang of, and also get their head around having to physically draw and create EVERY pixel in the entire game world. and personally, i dont care if a brick wall texture gets reused on other brick walls, or a road texture gets reused on other roads - do you? cause making all of that alone unique would take a significant more amount of time than the regular engines way of doing it.
Classic havent seen a pic of todd since doom 3 days computer screen radiation really ages lol.
where is my Damn Elders Scroll in ID Tech 5 whereeeeeeeeeeeeee
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