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GameSpot: BioShock Infinite First Look and Interview

"So what are you working on next?" Those seven words have almost always found their way into conversations with creative director Ken Levine and the staff at Boston-based Irrational Games since the acclaimed release of the original BioShock in 2007. For nearly three years, the response has always been a usually sly deflection coupled with a coy look that made it clear Irrational Games had something cooking.

The wait finally ended Wednesday night in New York as Levine took the stage at the Plaza Hotel and unveiled BioShock Infinite, a new entry in the franchise that's likely not what anyone was expecting.

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gamespot.com
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AndrewRyan3203d ago

Damn. Long wait :( hopefully it will be worth it.