90°

Crytek Wants Crysis To Be Synonymous With 3D Gaming

At E3 2010 in June, Crytek revealed that Crysis 2 would be 3D-ready for PC, Xbox 360, and PlayStation 3 upon release in the first quarter of 2011. Crytek CEO Cervat Yerli said that Crysis 2 isn’t just an experiment and he expects to use the technology for subsequent Crysis games

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industrygamers.com
byeGollum5005d ago

im starting to think maybe all crytech care about is Visuals lol

gijsbrecht5005d ago

It is kind of striking that since Killzone 3 was announced as being built up with 3D in mind, Crysis 2 also began to shift its emphasis towards 3D. It seems that they are seeing KZ3 as their main competitor. I say good luck to them, although from what I have seen so far, Killzone 3 has the more impressive package.

5005d ago
fishd5005d ago (Edited 5005d ago )

The problem is the 3D mode in Crysis is not Stereoscopic 3D,it is fake 3D or 'hack' 3D :

http://www.neogaf.com/forum...

Basicaly it is paper cutouts

evrfighter5004d ago

"We want to make sure people associate the Crysis brand with 3D gaming
in the future.""

crysis brand? the first one was a good technological achievement and a decent game but that was it. the second one is looking to be like a made for tv movie. meh quality about it.

+ Show (1) more replyLast reply 5004d ago
RagTagBnd4455005d ago

They care about publicity and hype. So far, from what we have seen Crysis 2 does not have something really special to offer, except from visuals. Crysis 1 felt quite unique in gameplay, however the second one seems to be just another generic shooter, with pretty visuals.

Longsama5005d ago

how is this going to b 3d on the xbox 360 does everyone have to where the two color glasses(like arkham asylum goty) or what?

divideby05005d ago

^ yea.. I didnt know my 360 could do 3D ???

Thecraft19895005d ago (Edited 5005d ago )

There is another way but I don't know if Microsoft will want to go down this route What they could do is sell device that the glasses syn with and connect to the 360 much like nividia's device and all you would need is 120hz monitor. This would expensive as nividia them self's sell this for more than £130.

iFLOWLIKEWATER5005d ago

hey wouldn't need to go the route obviously if Crysis 2 and even the UE3 can make it happen. The only "bottleneck" is the cost of entry for the 3D television.

Thecraft19895005d ago

iFLOWLIKEWATER what are you talking about thats only other route to have native 3d that can compare to ps3. the 360 has hdmi 1.2 and it dose not have the right amount of bandwidth for 3d like ps3.

Graphics5005d ago

some 3d tvs convert all video to 3d, so anything can be 3d. Most Samsungs new tvs do this. you can play your atari in 3d.

ji32005004d ago

SAMSUNG 3D TV HAS CONVERSION OF 2D TO 3D BUT ITS NOT A NATIVE 3D EFFECT!!! NATIVE 3D WILL GIVE YOU REAL ENVIROMENT LOOK!!! THEATER 3D MOVIE SUCK BECAUSE THEY SET THE DEPTH ONLY 15 PERCENT AND AT HOME YOU CAN SET IT LOT HIGHER WHICH MAKE DAY AND NIGHT DIFFERENCE!!!!!!

GusBricker5005d ago (Edited 5005d ago )

**** 3D gaming!

jhani5005d ago

does xbox 360 support 3d gaming? i didnt know that!

5005d ago
red2tango5005d ago

Sorry Killzone 3 is synonymous with 3D

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100°

The Crysis Trilogy Joins EA Access Vault

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.

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gamerheadquarters.com
Games1st1385d ago (Edited 1385d ago )

Just in time for those that got the month trial.

DrDeath1385d ago

Wait? There is more than one? lol

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster1769d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071769d ago (Edited 1769d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141769d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1768d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1768d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1768d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1768d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1763d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.

80°

13 Awesome Games Set In Real Places

Jum Jum from Unleashthegamer writes: We gathered the best real setting games we could think of if you’re looking for something in a familiar location to soothe your thirst for real-world games.

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unleashthegamer.com