Game Design Essentials: 20 Real-World Games

Game Design Essentials returns with an extensive review of some of the most interesting non-electronic games, from traditional cultural games like Chess and Go through pen-and-paper role playing titles like Call of Cthulhu, European games like The Settlers of Catan, and much more -- each with a unique design lesson.

John Harris: Here is a great secret truth about creativity: it doesn't come from thin air. Like Francesco Redi's flies, it cannot arise spontaneously from nothing. To a degree, originality is a sham: all ideas are built out of other ideas. The more you know, the more you can invent. The key is in what you draw from, and how you draw from it.

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