Gaming Age writes: "Maybe it's just me, but my patience for dual analog shooter games has become increasingly thin since Geometry Wars. Who knew back in 2006 that these 80s inspired arcade games would become the defacto style for digitally distributed console games? Sure the neon light graphics, massive particle explosions, and techno-esque soundtracks have their charm, but I just can't seem to get into them like I could at the start of this console generation. This is unfortunate for Gravity Crash Portable because it just so happens to be a dual analog arcade shooter. Making things even more unfortunate, however, is that the PSP only has one analog nub".