From the The PS3 difference part of review near the end:
"Sadly, just like with NCAA Football 08 and All-Pro Football 2K8, PS3 owners are stuck with an inferior version of Madden. While the game runs at 60 frames per second on Microsoft's box, Madden only clocks in at 30fps on Sony's console. The result? The gameplay isn't nearly as smooth as the 360 version and even stutters at times."
Alex S. from Link-Cable writes: "When it comes to video game lineups none get as much as attention as the launch lineup that accompany a new piece of hardware. But what about the last games? That's the topic for this week's Top 10 as we'll be looking at the very last games to grace their respective consoles. "
I remember buying FFIX on PSN because I was looking for swan song PS1 titles to enjoy on PS3
10 Years Ago This Month: Sony's sales pitch as the powerful system took a hit when EA had to explain why Madden 08 on PS3 was noticeably worse than the Xbox 360 version.
The cpu was hard to work for 3rd party, butt the cell was really powerfull and fast. It wasnt just pr or secret sauce. Uc2 and killzone 2 were amazing. But 3rd party want money. They also problems with the ram. Only first party was able to make huge jumps from first gen games to second gen. It was an expensive console but the tech was much more powefull at launch then this gen.
Wasn't this already established in 2006? Online Sony's first party studios took advantage of the cell.
" was PS3 hard to Develop for?"
Here we go again , they been saying this since mid 2006-2007ish . of course the CPU was hard to work with but the Cell was fast and powerful .
Next year Article : " was PS4 to Easy Develop for ?" slow day in office ?
P.S . over last few years N4G been Repeating same subject matter with Slightly different title, same old subject .
I would hate to be a writer busting my brain to come up with a New lie to draw readers interest end up repeating 2006 article again .
I would not say "hard" to develope... but it went against the norm and it also threatened a well established pc archetype of which many in the pc business was against. Not with ill intent, but to try and change the way digital hardware works... it is huge mountain to climb against a well established pc design.
A lot of third party studios kind of just did not try because they did not want to support the change.
It went beyond just gaming with the backlash of sonys cell design.
Sony has always tried to push innovation and sometimes they miss or go to far against the norm and fail. Like betamax vs VHS. Betamax was the superior hardware but they lost that battle as well.
It is why Microsoft created the competition. They were getting beat in so many ways and their monopoly was getting threatened by everyone. Apple, Google, etc etc. Microsoft had to fight back to try save their dwindling sales. Lose the hardware, you lose the os.
Luke looks at the most influential features of Madden on the PS3 and Xbox 360.
1UP loves to stir up whatever's given to them. This was pretty predictable of them. I can see them playing the PS3 version saying, "Ok now, we've been playin' for 10 hours straight lookin' for a glitch, let's give it a break." "Ohh wait!...Shoe, did you see that frame-rate stutter at the 2 minute warning?! "I don't think I...OMG, fine, w/e, can we go play Calling All Cars now?"
hey why would it go lower fps on ps3. or was the game designed on a 360 engine
I thought the devs said that of all EA sports games, at least Madden would run at 60fps on PS3 but with this and the vidoe comparison that was posted 2-3 days ago...
with simulataneous releases will probably look better on the 360 for a while because it's a well known fact that the system is easier to develop for and has better developer tools at the moment; however the Sony edge tools which they reveiled at GDC will hopefully go along way to rectifying this situation as it's about giving third-party developers the same tools as the first-parties are using. So in the furture games on the PS3 theoretically should play just as good, if not better then their 360 counter-parts.
EA built it on 360, Ps3 is a totally different machine processor wise having the cell, most studios have said they will build on PS3 then port to 360 because it's easyer that way, EA obviously isn't concerned about the frame rate on PS3 you only have to look at other PS3 games to know there's nothing that PS3 isn't capable of, EA have always been concerned about money more than anything and that won't change now Peter Moore is there eather...
It's a shame for the Madden fans but at the end of the day if you haven't played the 360 version you wouldn't know any difference anyway...