Sledgehammer COD audio tops Dead Space's

Eurogamer writes:

Sledgehammer Games' first-person Call of Duty game will have better audio than Dead Space had.

That's according to co-founder Glen Schofield, who should know: he created Dead Space while at Activision's rival publisher EA.

"Picking composers 4 the game," Schofield tweeted.

"Fun stuff, think we found a great fit. Audio will be better than what we did on Dead Space."

Schofield mentioned Don Veca, Sledgehammer's audio director, in the tweet. Veca moved to Sledgehammer Games after 18 years at Electronic Arts, where he was an audio director on Dead Space.

Schofield's promise is a confident one: Dead Space won a bunch of awards for its sound, including Sound Design of the Year and Audio of the Year at the seventh annual Game Audio Network Guild Awards, the DICE Award for Outstanding Achievement in Sound Design, the GDC Award for Best Audio, and two BAFTAs for Use of Audio and Original Score.

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jmmurillo865039d ago

How can you compare Dead Space (Survival-Horror) with COD (Run&Gun)?? Try to top DICE (BFBC2) audio tech, that would be an achievement.


4 vital ways Sledgehammer can improve Call of Duty

Every Call of Duty game will have a three-year development cycle, with Treyarch, Infinity Ward and now Sledgehammer taking it in turns to release one. Sledgehammer's arrival as a studio for the biggest franchise out there could mean more of the same, or it could mean that we finally get to see a bit more innovation added to the shooter, which is starting to show signs of slowing down.

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k3x3761d ago (Edited 3761d ago )

COD is a franchise. A franchise is not just a name that people chose to like for some arbitrary reason; it is what it is due to some very specific set of characteristics, and it's supposed to retain those defining characteristics, because without them it'd be something else, wouldn't it? When I buy a bottle of coke, I expect it to taste like coke, not lemon juice. Similarly, COD is expected to be a game about "a skilled American soldier [who] takes on large, evil foreign forces almost single-handedly and against all odds he comes back to claim victory". Changing all that and selling it under the same name would be just as idiotic as that NFS:Shift fiasco.

The problem isn't that the game's barely changed over the years; the problem isn't that a company is too lazy to come up with anything new; the problem is that there's so many stupid people willing to pay for the same exact product year after year. Some gamers are tired of it, most don't seem to be. Quite the opposite, in fact, as the franchise seems to be doing just fine. A game that features a modern war of some sort would have to suck real hard not to succeed. Take BF or the latest gamer favorite on Steam, Insurgency, for example.

Why then, considering all this, would the people responsible for developing and very successfully selling pretty much the exact same product every year want to disturb the magical formula or, god forbid, risk developing something new and original under a different name? Do tell.

up2snuff3760d ago

Why does everyone want COD to change? I want to play COD, not something else. The more they've changed the game, the more I dislike it. If people are tired of it then they don't have to buy it. I'm not stupid, I know exactly what I like.

k3x3760d ago

You've failed to comprehend a thing I said, yet you say you're not stupid. I believe you, but it'd probably be wise to consult a specialist to have that 100% certainty.

up2snuff3759d ago

Excuse me? I wasn't disagreeing with you if you read what I said. Derp.

k3x3759d ago

I did read your post and I'm still not sure why you'd leave that reply under my post, as it's got nothing to do with what I said. I see now, though, that you have a pretty unique (or should I say "special"?) way of replying.

You've been here long enough, but since you seem to have failed to grasp how discussion threading works, I'll let you in on a little secret. If you want to avoid confusion, try replying under the comment you're addressing.

up2snuff3758d ago

I don't see a "reply" area ,only a agree, disagree or report ability. It's why I (again) went to the original post. i belong to another forum where I have no problem like this. feel free to clue me in.

matt1393761d ago

Whatever they did to make modern warfare 3, do the exact opposite. Then you can be assured it won't fail as much as mw3 did. (Probably the most hyped in terms of story as it was the conclusion of the modern warfare franchise, yet the worst in all of the COD series)

dcj05243761d ago

oppisite of Everything in mw3 and ghost and your good.

up2snuff3760d ago

If you want to make COD good then take out all the cheap items. Things like Thermal, Target Finders, Heart Beat Sensors, Motion Sensors, Shock Charges, Tac Inserts, panic knifing and free fire launchers. They don't make the game better, just ruin it. Get rid of this crappy pick 10 type of perk setup and go back to 3 Perks with Pro perks, unless you use a Specialist Setup which was the best thing about MW3. Have Scorestreaks that are gradually harder to get and better as you progress. No Deathstreaks! Make maps ONLY medium sized and not too big or these popular tiny maps where it's chaotic and there's no thinking involved. Finally REMOVE sniper rifles and shotties or any OP secondary weapons because they are specialty weapons not made for balanced gameplay. Simply let people have a ton of SMG's, AR's and LMG's. Keep some recoil!Instantly better than any previous COD because it keeps the best of what was there and removes the hated nonsense.


Sledgehammer Games Still Working On Call of Duty, Just Not Call of Duty: Ghosts

Last week, we reported that Sledgehammer Games, who co-developed 2011′s Modern Warfare 3 along with Infinity Ward, announced that they will not be involved with the recently announced Call of Duty: Ghosts and that they are, instead, “heads down” in their “next project.”

Of course, no clues were given as to what the project might be, but a recent job listing suggests that it is, indeed, related to Call of Duty.

imXify4037d ago

Well they are like divisions. I think they separate the jobs like that.

Treyarch porting Wii/WiiU version of Ghosts
Sledgehammer making the multiplayer
Infinity Ward making the new engine and single player
Neversoft porting Vita version ?
N-Space making DS or 3DS version maybe ?

sherimae24134037d ago

yeah i think its most likely like that.. ^_^

abzdine4036d ago

so this confirms a COD for 2014

jay24036d ago

zzzzzzzzzzzzzzzzzzzzzzzzzzzzzz zzzzzzzzzzz. Don't care, it's boring COD. zzzzzzzzzzzzzzz

Swiggins4036d ago

You cared enough to comment....

unprotected4036d ago

Sledgehammer is a shit studio that makes crap games

NarooN4036d ago

[Insert negative comment here]

But yeah, fix the netcode and hitreg or GTFO.

SonyAddict4036d ago

Think they are working on camp of doody corner warfare absolutely f-lops 3 n 3quarters n a third!, sounds amazing.


Game Fanatics Show Episode 5

The 5th Episode of the Game Fanatics Show has landed! The guys have a brand new format and producer in tow as they run down the week's hottest gaming news and trailers- from E3 and beyond.

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