While in London last week checking out Halo: Reach, we caught up with Bungie's Community Director, Brian Jarrard, and Campaign Designer, Niles Sankey, to talk all things Halo: Reach.
We delve deeper into the subtle changes that Bungie have made to the final game since the beta - did you know they've changed the movement and jump speed between the two versions? - as well as why Bungie decided to send the Spartans into space. There's all that and more. More, more, more, more, more.... And more!