120°

How Far Can You Stretch A "Console Exclusive"?

PlayStrum writes: "This generation, being the most mainstream generation in our history to date, has been victim to some real growing pains. Subjects have been brought up that have always shown to be present in previous generations, but somehow, it manages to turn to it's ugly side because of the over-abundance of blogs, websites, podcasts and YouTube videos spread out and publicized on the giant stage we call the internet. Of the many arguments between different communities that get blown out of proportion, the fight about what exclusive really means got major attention."

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Otheros005430d ago

Platforms: pc, xbox360, xbox, psone, ps2, ps3, wii, gamecube, 3ds, DS, PSP, gameboy, nintendo, supernintendo, n64, gameboy, dreamcast, saturn, etc.

TheTeam065430d ago (Edited 5430d ago )

True that. Why do the 360s or PS3s get to call a game on multiple platforms exclusives? What makes Mass Effect a console exclusive and not a PC exclusive?

Truth is, it's neither. It's a multiplatform title no matter which way you look at it. Why? Because it's on multiple platforms.... same goes for any console/pc combo game IMO.

FamilyGuy5429d ago

from article:

"The PlayStation crowd - although a bit different - still feel the need to grow exceptions to the rule. They don't see games released on PS3 and PC as exclusives, but they do see PS3 and PSP games as exclusives in some instances. For example, LittleBigPlanet and ModNation Racers are apparently PlayStation 3 exclusives despite releasing on the PlayStation Portable system. Sure, the PSP version is slightly different, but is that enough to call it a different game for a different platform?"

Are you kidding me? If they game isn't the same game as it's counter-part it ISN'T the same game, ie it IS an exclusive. What psp game is the same as a PS3 game of the same title?

vsr5430d ago

they should notify to consumers. otherwise unaware consumers will waste their money

BuIIetproofish_5430d ago (Edited 5430d ago )

Left 4 Dead, Mass Effect and DC Universe are not exclusives.

Darkstorn5430d ago (Edited 5430d ago )

Neither is Halo (the first and second games, at least).

EDIT: Nor is Gears of War, come to think of it.

RememberThe3575430d ago

I think is pisses fanboys off because they can't use it in the war. But I don't like timed console exclusives. That is just annoying.

AssassinHD5430d ago (Edited 5430d ago )

I mind the term because it contradicts the very meaning of "exclusive".

I mean think about it for just two seconds.

"CNN exclusive" means "exclusive to CNN"

"Burger King exclusive" means "exclusive to Burger King"

"PC exclusive" means "exclusive to PC"

"Console exclusive", taken literally, means "exclusive to console".

^^^

See how the term "console exclusive" just does not make sense? It especially does not make sense when you consider that "console exclusives" are available on non-console hardware.

The term is an insult to the English language.

Red Dead Redemption is a title that most closely fits the literal definition of "console exclusive", being a title that is only available on console hardware. There is no need to use the term even in that case though because "multiplatform" is a term that is more appropriate.

Yostoner5430d ago

Here's the thing, lots of people like to think that since pc is microsoft, that any game that's for pc and 360 are exclusives, when in reality it doesn't work that way. i own all 3 consoles, but i usually buy my multi platform games on ps3 (better hardware)

jaosobno5430d ago

Unlike microsoft that has 100% identical game on 360 and PC and then calls it exclusive, sony doesn't port little big planet and modnation racers on PSP and then calls it exclusive. Those are separately developed games since PSP is nowhere near as powerful as PS3. So putting sony in this story makes no sense. After all, they didn't call The Agency a PS3 exclusive since is a PC game too.

Calling multiplatform games exclusives is microsoft's invention used to compensate for low quality of real 360 exclusives. This trend is also known as false advertising.

52pickup5430d ago

Even the DC Universe Online boxart doesn't carry the "Only on Playstation" logo,whereas in the past several 360 exclusives which have either been available on PC or eventually found there way onto PS3 do carry the "Only on XBOX 360" logo.

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290°

The Real Enemy of Gaming Isn’t DEI. It’s the CEO

From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.

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jambola4d ago

maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad

senorfartcushion2d ago

This is very much a “dummy who volunteers themselves to the middle” comment.

The real enemy is a common phrase, people use it all the time.

Calm down.

jambola2d ago

i'm very calm
you seem very upset however

Notellin2d ago

You don't seem calm at all. Don't take this so seriously, you seem desperate responding to others defending your opinion that lacks any value or critical thought.

jambola2d ago

stop projecting
i'm not desperately dong anything, i'm tapping at keys on my keyboard bud

PapaBop2d ago

It's not like kids show with one bad guy? I present to you.. Bobby Kotick

ABizzel12d ago (Edited 2d ago )

DEI was never the problem and it was an ignorant take to begin with.

DEI is why games like Kena Bridge of Spirits, South of Midnight, and Ghost of Tsushima exist.

DEI is why we have a huge resurgence in Japanese, Chineses, and Korean developers producing games like Stellar Blade, Black Myth, and why Nintendo & Sony exist.

DEI is why more and more games have HUGE accessibility options with both Sony and MS fully behind this.

DEI was never a bad thing, the entire purpose of DEI is representation of all people, genders, disabilities, etc…

The problem was people used DEI as a default derogatory term to describe what they believed was forced representation, which allowed colorist, racist, sexist, misogynist, homophobic, and xenophobic fools to run away with the negative DEI narrative.

jambola1d 14h ago

you don't get to decide other people's motivations
sorry to break it to you

ABizzel118h ago(Edited 18h ago)

To each their own, however, nothing you said invalidates why some people take offense to DEI incorrectly.

+ Show (1) more replyLast reply 18h ago
Sciurus_vulgaris4d ago

Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.

Killer2020UK2d ago

The fact that they also rarely have any real expertise in game development compounds things. They'll look at what's been successful elsewhere, lack the knowledge to properly understand why they have been successful and then force a team to 'reproduce' their badly interpreted idea of that success.

We see it so often with sequels to games that were successful too. The team are left well alone, they have a break through hit and all of sudden the money men descend on the IP and completely railroad the dev team's ideas. Usually winds up being 'make the same game but MORE'

LoveSpuds2d ago

This is true throughout all of the corporate and public sector organisations to be honest. CEO's generally move amongst the corporate world without any need to have experience of a particular industry, they simply need to rely on their senior leadership credentials. A CEO of a retail giant will just as easily transition to a CEO role in the energy sector for example.

Not defending CEOs here to be clear, I think it's a huge part of the reason the western world is so fucked up. CEOs don't need to care about the sector they work in, in fact it's better if they don't care if they want to screw everyone to make profits.

GhostScholar2d ago

Companies don’t hire executives to break even. If the goal is breaking even then why start the company in the first place.

Soy2d ago

That's understood; it's getting record profits and expecting to always beat those record profits, and seeing anything less as a total failure. Then they lay people off and raise prices to reach those record profit levels again, just to sate shareholders. It's setting expectations way too high just to spike share prices, then inevitably falling short. It's feeling entitled to being more successful than everyone else. It's the CEOs doing all this to boost their own bonuses.

ABizzel12d ago

Growth benefits the company’s profits and therefore the company’s stock if publicly traded, which pleases the shareholders making them more and more rich, which is why Growth is always at the forefront of the vast majority of any publicly traded company.

More growth = More Money and the people at the top want all the money they can get. I can’t really blame them anyone would love to see their profits go from tens of thousands to hundreds of thousands, to multi-millions it’s almost like a gambling addiction.

But it also goes to show someone how morals can go out the window for a lot of these people, and how amazing some CEOs are when they catch this early and provide a balance solution that takes complete care of their employees across the board while keeping the business sustainable IE: Insomniac Games ALWAYS on the best places to work list. The rest of the industry could learn.

jambola4d ago

honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it

TiredGamer2d ago

I think the reality that we don't want to convince ourselves of is that without the rise of "horse armor" and DLC, game budgets would have essentially stagnated (smaller teams/smaller games), or game prices would have risen much more dramatically than they have. There was an incessant drive for bigger worlds, infinite detail, and hundreds of hours of "gameplay" over the last two decades, that while perhaps a natural evolution of things, needed a suitable funding stream to accomplish.

HyperMoused2d ago

What...CEOs make tens of millions and that doesnt include SLT etc etc...we now have multiple editions of games, in game currency, MT's, battle passes.....and what do we get..worse game than what was coming out 20 years ago....dont drink the cool aid, its this nickel and dime crap that is absolutely leading us to gaming destruction.

senorfartcushion2d ago

This is the worst possible answer to this conundrum. Blaming the masses is blaming the only people who are constantly “told” to buy.

Consumers are the only ones not to blame here. People make their own choices all the time. Disney movies are bombing and DEInis being blamed. Has that been enough to put Disney out of business? No and it never will.

Christopher2d ago

Disagree. Businesses are able to do what they do because people are bad consumers and don't think critically about purchases. Disney got away with doing shit stuff for years and it's just the last year where people got tired of it. It's not like it didn't work for 5 years or so for Disney to do the things they've done. They'll just move onto another way to get people to see movies and it will be just as bad but more profitable until people wake up and realize it.

TiredGamer2d ago

Consumerism drives business behavior. It's not so much "blaming" as it is observing behavior. The point I'm making is that the direction that games have gone are driven by the spending. Consumers are spending on DLC and they are driving the expectation of more glitz and padded out (lengthier) games. If they continue to pay, they will continue to drive that direction until a threshold is reached that forces a change in behavior.

senorfartcushion2d ago

Corporate advertising is the most powerful force on the planet.

This is N4G for god sake, every day there are arguments between people who are Team Xbox and Team PlayStation because they’ve been convinced that having an identity built on paying money to Sony and Microsoft matters more than having one as individual gamers who can play whatever they want.

And THEN we get to the corporate advertising part: to play whatever you want is to sink MORE into the advertising pits, making it so that you can more than one specific product.

jambola2d ago

ah you're right
they were told to buy it, it's clearly impossible to avoid that
if enough people stopped supporting, it would stop
disney not stopping would only be because enough people didn't stop

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victorMaje2d ago

Agreed. I’ve been saying for years, announce you won’t be buying the upcoming game because of the practices of the previous game, then you only have to stick to your guns once, see how quickly things change for the better.

We have to unite in what we shouldn’t purchase.

jambola2d ago

just imagine a world, fifa came out worse, nobody buys the next one until they see proof it's better and stick to it
or games being forced online for single player and nobody buys it
things would change so fast

HyperMoused2d ago

Just like scooby doo, you have shown us the real monsters are us

+ Show (1) more replyLast reply 2d ago
Inverno2d ago

Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.

coolfool2d ago

I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.

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80°

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