Since the release of Tales of Vesperia on the Xbox 360, which was followed by a Japan-only release of a Director's Cut version of the game on the PS3 which appeared to have been in the works from the beginning, as well as a plethora of Japan-only titles in the series, many have wondered if the company still cared about the series in North America and Europe. Namco Bandai has just made a statement on their official Facebook page about just that.
Immersed Gamer writes: "Let Me Solo Her is a legendary Elden Ring player who mastered one of the most infamous bosses to help his fellow tarnished via co-op. And for his service, he received an award from Namco Bandai to commemorate his 1,000th victory. The reward in question is a real, and extremely dope, custom-made sword.
Malenia is regarded as the hardest boss in Elden Ring, and the relentless Tarnished has defended literally thousands of hosts against this malice. Let Me Solo Her apparently passed 2,000 Malenia kills a while back, but it’s hard to measure the exact count he is at now. Bandai Namco sent the gift his way when he was at around 1,000 kills. But due to the nature of the object, it got stuck in customs for a while!"
Nice to see an healthy online behavior to be recognize by the dev teams.
But man.... How many hours did he spent playing Elden Ring? Not sure it's that healthy in real life 😂
But still kuddo to him :)
Laced Records has teamed up with Bandai Namco for the release of a triple vinyl-set featuring music from retro-classics Tekken Tag Tournament & Tekken 4.
TTT is one of my all time favorite games, but I always found its soundtrack to be terrible. I'd mute the music and put my own on.
Nevada Dru from Bits & Pieces explores delayed gratification in JRPG's.
I really enjoyed this article, it was a good read. This quote gave me a chuckle, because it's true!:
"Pretty much every JRPG involves the player’s characters going from barely being able to lift a sword to killing God"
Final Fantasy 15 the ultimate delayed game with delayed story dlc shoveled in at the last second. Doesn’t ring the gratifying bell when I see that stupid car at all. Article+thumbnail is like describing a 5star meal while watching your cat clean its backside.
More specifically I would say JRPGs are progressive gratification. Basically like listening to prog music vs anything else which imo is the best. Even if a JRPG is all about the journey, generally speaking JRPGs keep getting better as opposed to other games which usually have their high points come in either too soon, or the best parts just aren't nearly as impactful.
Also don't forget the direct comparison that the old Square Enix president made. He said Western players like TWITCH games and eastern players love Cerebral games. Now it was taken as a racist slam. But he meant it as one of the reasons outside of development time and cost return on investment(ROI). But he had a true point people here are TRAINED to like instant stuff. And people there are trained to like delayed over the top stuff. It is not a intelligence slam. I'm glad I LOVE the later gratification! Because it is way better!
The title is misleading.
make it happen
Technically they are working on getting them over here, though. Now if it was saying, "Namco To Release New Tales Titles", then I could see an issue.
IMHO, anyway.
EDIT: Meant to reply to Servbot's post for this one.
This is proabably a lie, so I'm not reading the story.
I was pretty happy to see the headline, but after reading the article...they're only saying "We're aware" instead of "We're gonna do something 'bout it."
..Damn you, Namco Bandai.