340°

Marvel vs Capcom 3's art style: Disappointing?

GamesRadar: The characters seem too hardened. There's no softness to Amaterasu, who has always been a powerful yet gentle character. The vacant look in the eyes, the snarling mouth... it's just too cold.

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gamesradar.com
tunaks15409d ago

After looking back at the colorful sprites and some of the characters renditions in Tatsunoko vs Capcom, i kind wish they would use a little more color in place of the black outlines; but thats just me.

WhatARump5409d ago

I agree with both of you :)

The art style is pretty awesome but a little less lines wouldn't hurt =D

Baltis5409d ago

Like classic cartoons of our past, 2-d characters stand out. Not only do they stand out, but they stand the test of time. There is a distinct art style one has to make and strive for when being limited. You have to make each character stand out on his own. Back in the 8 and 16bit days this was done by talented artist and designers. Now, not so much. Still very talented, don't get me wrong. I could never do what they do. But there is a certain charm and character lost within the new generation of gaming. We've traded memorable for more realistic. And I don't agree with it.

jc485735409d ago (Edited 5409d ago )

as they seem more fitting for the Marvel universe. Chun Li's b*** got big... I was actually expecting the art to change especially this age where we have more resources and softwares. The mix of japanese and western rendition is the way to go because we are dealing with two popular franchises, so I really don't understand the whole point of this article to begin with. We can't simply be selfish and just do everything capcom style just to retain the classic cartoon feeling and then sacrifice Marvel's signature art. I understand things are always memorable in the past, but there are moments where we need to be more forgiving. They can make the game like it used to be, so they are not being lazy like you think. They are in the process of experimenting though.

Sharingan_no_Kakashi5409d ago

sometimes it just looks bland. It's suppose to look like comic book art but sometimes it just looks plain 3d.

jlemdon5408d ago

seems like they tried to mix anime/comic book style together.

webeblazing5409d ago

char models suck just like sfiv char models

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150°

Every Marvel vs. Capcom Character, Together At Last

Artist Chris Cayco, who we’ve featured a few times before on Kotaku, grew up playing Marvel vs. Capcom (and Marvel vs. Street Fighter) games. His tribute to this, which took him over 175 hours, was to combine every single character to ever appear in Capcom’s crossover series in the one enormous image.

PurpHerbison1920d ago

Love art like this. Good stuff.

PhoenixUp1919d ago

Makes me despise Marvel vs Capcom: Infinite that much more

So much wasted potential

150°

Every Capcom Vs. Game Ranked

As common as it is today, it is hard to believe that there was a time where gaming franchises crossing over was just a pipe dream. Capcom broke down the wall, but they took the combination of some of the most unlikely of franchises and made it the norm.

Whether it was a colossal successful partnership with Marvel Comics or a collaboration with rivals Namco and SNK, the “Vs.” series brought unforgettable experiences to the fighting genre.

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thegamer.com
Skuletor2047d ago

They should make a collection of all of them, for this gen or the next

PhoenixUp2047d ago

The 90s was a time when videogame IP established themselves heavily to the point where a lot of major companies could start doing crossovers

MIDGETonSTILTS17714d ago

MvC3 did NOT have a larger roster than 2…

90°

The State of Marvel Games in 2019

Marvel doesn't just have a bright future ahead of it in films, but in the gaming realm as well. Some exciting new titles are showing up on all hardware, so does that mean gamers are finally catching up with the MCU?

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