Gamasutra writes:
Capcom’s Dead Rising was among the first of the company's titles this console generation to primarily target a Western audience. Since then, the company has increased its efforts to create games that will succeed outside of Japan.
With Dead Rising 2, Capcom decided to take the project's development out of Japan, and teamed up with Vancouver-based Blue Castle Games (The Bigs) to create a game that is more closely aligned with Western expectations.
This is not the first time Capcom has worked with a developer based outside Japan. The company also worked with the now shuttered GRIN on Bionic Commando and Bionic Commando: Rearmed -- and just yesterday, news reports out of Japan revealed the company's strategy to increasingly work with Western studios on its key properties as a way to speed development of entries in its major franchises and to reduce costs.
The Dead Rising series has enjoyed a long and storied history over the years, but which game in the series is best?
Over the last week, Jake has been going back to the Dead Rising 2 Off The Record remaster and has been an absolute blast. When he was 15 he first got his Xbox 360 and Dead Rising with it, it was unlike any other experience. It made him wonder though, what happened to the Dead Rising series.
Interesting timing. This retrospective was released just a few days ago: https://youtu.be/Et-cKSrWuc...
They took away the depth and charm of the game that made it fun and interesting, and made it into a generic zombie killing game.
This was the series the got me to buy an Xbox 360. The first one was so good. It still had horror elements. As it went on it became kind of a parody. Never forget getting Zombie Genecider achievement and then restarting the game to get the Mega Buster. That thing was monstrous against enemies.
Some video game weapons are so outlandish they could never realistically be used, and that's why they're on our list of the 10 most impractical weapons in gaming.