CVG: Child of Eden creator stays quiet on PS3 features
Not surprised. 1. He doesn't even have the Move dev kit. 2. Using Move will definitely be a different experience to using Kinect and that experience could be something he doesn't want for Child of Eden. Edit for below: LOL you guys are unbelievable seriously. @mrv321 Just please stop. I never said CoE didn't have Kinect tacked on, what I said is 99% of the Kinect games are built from the ground up for Kinect while most of Move games have it tacked on. Plus the fact that its only been really demoed with Kinect shows that the standard control scheme is more "tacked" on than Kinect. Mizuguchi obviously sees Kinect as the definitive version. I bet the same can't be said for K3, Socom, RE5 etc with Move. @GWAVE You are soooooo paranoid lol
Yeah, a tactile experience will be the difference. I know which one I want.
'Not surprised. 1. He doesn't even have the Move dev kit. 2. Using Move will definitely be a different experience to using Kinect and that experience could be something he doesn't want for Child of Eden.'-You 'I will get the one which actually has games made from the ground up for the device, not just tacked onto games which work better with a normal controller. #12'-you Surely, if games are receiving a tacked on Move support then they must be similar... right? OK then, if both move AND dualshock are similar then surely then they provide a similar experience and surely then you whole SECOND point is void. Right? And how come this isn't an example of tacked on Natal experience... you know because this game will support dualshock AND the 360 PAD it must be tacked on... that's what you said about most Move game... or is this different somehow? Just to clean that up. Omega4 saisd regarding games such as Killzone 3 that Move is tacked on because basically it supports both move and dualshock, Children of Eden supports both Dualshock, 360 controller AND Natal. SO Omega4 must also believe children of eden is receiving tacked on Natal support... right?
1. Child of Eden Kinect enabled was at E3 for a reason (hint: it looks to be an awesome multiplatform, 3rd party game). We weren't bombarded with "Child of Eden Kinect! Child of Eden Kinect!" during E3, so don't use its Kinect capabilities now, as some poor man's soapbox, to try and make up some dream realm where Mizuguchi doesn't want/already have Move and 3D support. 2. Using a standard controller will definitely be a different experience to using Kinect and that experience could be something he doesn't want for Child of Eden...wait? See how stupid that statement reads? Even when the man is quoted as saying "We can't say anything at this time.", you still...just nevermind.
Oh boy. The dev for Child of Eden isn't sure about Move, so obviously the media is going to hype of CoE like there's no tomorrow. Er, I guess they're already doing that, aren't they? I mean, did any media outlet or gamer care about this guy's opinion until they showed some videos of Child of Eden? Bueller?
"Mizuguchi obviously sees Kinect as the definitive version. I bet the same can't be said for K3, Socom, RE5 etc with Move." LOL! Now that was funny. Bubbles! Sike.
He might just not have time for MOVE implementation. I don't mind really, plenty of other launch titles coming.
He obviously wants the real next gen controls of Kinect used fully, then maybe there is a gimped downgraded PS3 version for Move that supports only sticks and limited 3D mapping
Ok you can keep the better versions of crappy shovelware I'll take thebetter vrsions of MoH and Dead Space 2 anyday :)
we haven't actually seen this working yet. all we've seen is a conceptual video... and we know how others turned out in reality
Move would be a far better fit than any other kind of controller I can think of for this game.
I agree... I think that while the Kinect motion control looked sort of cool with this game, it would be far better with Move because you not only have the motion control component, but you also have tactile feedback with it, as well.
Yeah - imagine that you might get controllers with your xbox - ok? Now imagine that they work even when using kinect - got that? Ok, now imagine that you just put it on your lap whilst you play. There you go! Haptic feedback.
@edhe Your comment reminded me of the Trance Vibrator released in the Japanese version of Rez. There is an enlightening article on it at girl gamer advance. On Topic: It was only after watching the interview on the Child of Eden website that I realized that the Move would likely be the most engaging. Rather than having a game that provides two experiences, one motion the other haptic feedback, both can be combined with the move to give a more immersive experience. (strange don't know why Firefox is saying that immersive is misspelled)
I disagree. These sort of games are made for Kinect, and I don't think this will be the only one.
But how will it work exactly? Don't tell me you have to point your finger at the screen like a gun, I'm not 5. :/
ok, so how are they moving that reticule and firing?
See, wrote on n4g that child of eden was multiplat but i got flamed. Anyway, i read it on the gameinformer magazine.
If Mizuguchi really want to sale his amazing masterpiece, that is all about abstract art, I think he should start thinking about Move. I don't think major X360 audience will understand the beauty of this game, considering it's not about alien shooting spacemarine dudebros. And why use Move, when you can just use the PSeye for this game?
why is everyone arguing over a medicore game? When I saw this at E3 I remember everyone was like WTF, but now that kinect has a better vrsion or whatever, everyone cares? Kiecters can keep that garbage I'll be playing real games
I am not surprised. Everytime you mention the Move and his game in the same sentence he always gives such negative vibes.He don't seen to like it very much. He may already be on the Kinect train. Anyway controlking COE with a Move controller will be like conducting an orchestra with a conductor's wand. Cool
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