If you consider yourself a hardcore gamer and PS3 owner, chances are good that you’ve seen and/or played a game designed by thatgamecompany, one of the most respected development groups on PSN. Sony’s second party developer, contracted to produce three titles for the publisher, has achieved critical acclaim for efforts that stray off the beaten path while offering unique, challenging and fun gameplay. In a virtual world full of cookie cutter sequels, these immensely talented people offer a fresh perspective and we applaud them for it.
That said, and if you couldn’t already tell, we’re huge fans of their work. Yes, they’ve only made three games with a fourth on the way, but each one has made an impact in some way. On that note, we present to you thatgamecompany’s short but sweet resume.
John Artest (RunDLC)
BY JOHN: As winter approaches, I find myself searching out "cozy" games that I can play when I need a break from the high-octane action and intense competition found in most modern games. If you're feeling a little jaded by mini-maps covered in icons and a list of quests and side-quests a mile long, I have the perfect game for you. A serene masterpiece for those looking for a port in the storm.
That game is Journey.
Shaz from GL writes: Netflix are going to start beta-testing their new cloud gaming technology. Could they potentially be what Stadia couldn’t and compete with Xbox?
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
i can't wait for Journey.
Yeah Journey looks amazing. Everything this company makes is great.