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G4TV: Alice: Madness Returns Interview

When you think about the iconic nature of Lewis Carroll’s "Alice in Wonderland," you think about more than the author’s two landmark fantasy books. You think about "Alice"’s influence in games, everything from Shigeru Miyamoto’s Super Mario Bros. to American McGee’s dark, psychologically infiltrating Alice, who’s changed forever after her house burns and her parents die. Alice sold over a million copies and became a collector’s item. Now, McGee, the game’s senior creative director, along with cohort and executive producer R.J. Berg, are talking about the sequel,

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Shmotz3009d ago

Alice was awesome, both in gameplay and art style. My biggest complaint was that the game was fudging hard.

zatrox3009d ago

American McGee's Alice needed some work in the gameplay. Even so, the whole idea of the game was incredibly great.