Do easy games deserve such great reviews?

Megabits considers whether games deserve their kudos when they’re so damn easy. Who doesn’t get irritated by buying a new title only to complete the game in only a few hours (you know who you are, Red Dead, Heavy Rain, Modern Warfare 2)? Do easy games deserve to go down in history as classics? Do they deserve all the praise? Have some of the recent mega-selling titles been worthy of those high scores?

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MariaHelFutura3199d ago (Edited 3199d ago )

Almost all new games are easy w/ the exception of Demon Soul`s and 3D Dot Heroes which are both made by the same company. KZ2 on Elite isn`t very easy either, most games have to be on the hardest setting to be a real challenge.

Darkstorn3199d ago

Exactly. I blew through Mass Effect 2 on PC in no time, only dying a handful of times. Same with Uncharted 2 on hard mode.

I suppose accessibility is something that developers are striving for, but sometimes it's nice to have a challenging game come along. Case in point - Demon's Souls and Ninja Gaiden.

Raider693199d ago

you probably played mass effect 2 on normal!?Just play mass effect 2 on hard for the first play an you will have a good taste of the word Critical Mission Failure!

Lou-Cipher3199d ago

A game should be graded for it's Visuals/Sound/Story/Gameplay and most importantly it's Fun Factror.

A games Quality should be measured by its Overall Quality, not by it's accessibility,Difficulty,or it's Sales/Hype.

Christopher3199d ago

Wait... someone finished Red Dead in only a few hours? They must have ignored more than half of the game to do that then.



i am all for games being hard, nearly every game I play now i put straight on the most difficult setting.

Red dead by nature of it's open world is a long game...If you choose it to be. I mean thats kind of the point to the way the whole game is structured, but if you really want to just hammer it you can.

the thing with red dead and games like it is that at least you have that option. most other games like fps etc, can't be played in such a way.

anyway, as for games being to easy... to be honest, I have come to a point were I have accepted that gaming has changed, it's changed a lot even since last gen to this current one.

everything is easy to appeal to the mass, everything is noob friendly for the sake of the mass, it's a staple part just like dlc and Mp in every game.

vader12312313199d ago

Hah i know. Red Dead took me days to complete, and I'm STILL playing it, even after I got it at launch haha

gravemaker3199d ago (Edited 3199d ago )

easier = better. I want to play through story without breaking my controller in rage. Hard games are for nerds.

MariaHelFutura3199d ago (Edited 3199d ago )


BuIIetproofish_3199d ago

There is always an easy difficulty for people like you. The hard difficulty usually sucks though. Enemies shouldn't just have just 500% health and be near instant kill, they should get smarter and more aggressive.

logikil3199d ago (Edited 3199d ago )

Easy to say when you aren't the one coding the AI needed for that.

Ninja Gaiden was a tough game, both the original NES series and the XBox release. I will definitely admit that there was a sense of accomplishment to beating that game, but I don't need every, or even many games to be that way.

Also, to your point below about games lasting 20+ hours, that would kill the game industry. 8-10 hours is about the most that an average gamer is going to spend on a game unless it has a huge multiplayer component. If devs only made games in the 20+ hour range:

A. Development times would skyrocket to add the additional gameplay.
B. Lots of people would buy much fewer games because they wouldn't be able to devote the time to see them through.

I personally buy a ton of games that I never get to play through. It doesn't bother me terribly because I am a collector and figure I will get to them eventually, but if I am a person who just wants to accomplish something in a game and doesn't want to spend ages on it, I am looking in that 8-10 hour range. Considering that the average gamer is in my age range (late 20's to early 30's) we don't exactly have a ton of free time to spend on gaming.

SephireX3199d ago

8-10 hour games? Seriously? Have you not played all the way through a Final Fantasy game? You're not a true gamer if you haven't! So what if games last longer? How is that a bad thing if the game keeps from being too repetitive throughout? It creates better value for money. Maybe you have a ton of money but most people don't.

KingKiff3199d ago

over 120 hours to reach the final disc.... (side quests included)

enough said.

logikil3199d ago


Saying I'm not a true gamer if I haven't played through a full Final Fantasy is literally one of the most retarded things I have read. I'm 32 and I've been gaming since I was 5 years old. I have played on the Atari 2600, NES, Genesis, Super NES, 32X, Sega CD, Saturn, Dreamcast, Xbox, GC, PS2, Wii, 360, and PS3 not to mention handhelds, so you may want to rethink that idiotic statement. I also I have played what I consider to be better RPGs such as Chrono Trigger, KoToR, Phantasy Star, etc. So yeah. However I am 32 now, I have a family and a full time job. Playing through a 20+ hour game anymore is not high on my list of priorities. I still purchase, probably more games than you do in a year because As evidenced above, gaming is a part of my life and has been for some time. But eventually life takes over, and now with the industry looking to bring in a bigger audience, the 20 hour game just doesn't fit into most peoples lives. So again, please spare me the you're not a gamer bullshit, because everyones definition of what a gamer is is different. One last thing, I own every Final Fantasy released on the PS and PS2, with the exceptions of X-2 and any of the Tactics games.

Lich1203199d ago

Im with logikil on this one. I'm not saying theres anything wrong with long games but look at the games you guys are listing. It's much easier to pull out tons of time in an RPG where random encounters and minimal environmental interaction are standard affair. For those games the important thing is a good combat system and item upgrades (and cutscenes too, but those are somewhat unsubstantial when compared to overall time). Items don't take long to make and once the combat system is done, you're good to go. Not to mention, you're naming off games that are 10+ years old, games take longer now because art is so much more important, and takes a hell of a long time. Making an engaging shooter that lasts even 30+ hours would run a studio into the ground because they have to worry about moment to moment gameplay much more so than RPG's.

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BuIIetproofish_3199d ago (Edited 3199d ago )

A game should lose points on the review for being extremely unoriginal or too easy. Being too short should also be a score destroyer. I only by games I can play for 20+ hours.

ico923199d ago

most games this gen have relativley short campaigns , thats why alot of them tend to have multiplayers tacked on

BuIIetproofish_3199d ago

and then games like God of War 3 or Alan Wake have short campaigns and no replay value.

SephireX3199d ago

GOW3 has the replay value of playing it on the hardest difficulty setting.

dizzleK3199d ago (Edited 3199d ago )

the author confuses "easy" games with the tired "$ vs game time" equation and replay value.

something like bayonetta can be completed in a handful of hours yet i struggle on normal difficulty. it's all relative to the player. easy for me could be mind numbingly difficult for you. i'm also more likely to replay shorter games on a harder difficult.

protip-99% of games these days feature a difficulty select. if youre afraid the game is too short, bump up the difficulty. problem solved.

Ares84PS33199d ago

I think it comes down to how much you enjoy the game itself. Difficulty has nothing to do with it.

Also if a game is just too hard most people will just quit from fustration and start hating on it. Games are supposed to be fun not fustrating.

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