One of the hardest things to cope with growing older is the added levels of responsibility you have to take care of. From mowing the lawn, paying bills, and hanging out with your girl, one thing that continues to be put into the bin of “things to do” is video games. All of these responsibilities begin to take over, pushing out all of your free time to just staring at a blank wall. We both know that with the stressful nature of managing money and adult chores to do, the last thing you want to do is get frustrated by a boss or something in an imaginary game.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.
A couple weeks after Gears of War 2 came out my girlfriend was out of town and I had a free weekend. I easily played Multi player with group of friends for at least 15 hours straight (allowing for piss breaks and quick meals).
I was scared/half expecting my 360 to RRD.
9 hours straight the first time i played mass effect 2. i didn't even stop to eat.
9-12 hours for FF 13 when it first came out. I know, I know...sigh...
A nice 24 hour play on san andreas just got lost there was just so much to do :)
17 hours when playing fallout 3.