Hardocp puts NVIDIA’s multi-display Surround Technology to the test with GeForce GTX 480 SLI video cards in 3x1 Surround mode. This is great news for hardcore PC gamers and enthusiasts alike as it is the first competitor to AMD’s Eyefinity technology.
How does it stack up to the competition? What new features does it have to offer? Check out the full review over at Hardocp and find out.
NVIDIA’s RTX 50 “Blackwell” architecture has been a bit of a bore for us gamers. Apart from Multi Frame Generation, which has limited use-case scenarios, there isn’t much to be excited about. It is achieved using GPU-side Flip Metering. The optical field data is generated using AI models in the Tensor cores.
Between the price, performance and power draw, with the GeForce RTX 5060 Ti, NVIDIA nailed the mainstream formula.
Nvidia writes:
The Nintendo Switch 2 takes performance to the next level, powered by a custom NVIDIA processor featuring an NVIDIA GPU with dedicated RT Cores and Tensor Cores for stunning visuals and AI-driven enhancements.
The raytracing probably doesn't even equal a low end PC GPU, even if it did it would probably be mostly useless. They'll probably force it in some game now that will run like shit maybe 30fps at best, just because "it can do it"
Please. I'd like to play my switch games on my 4k tv without it looking all doodoo.
Nvidia could have said this months ago and cut the bullshit. Anyway the rumors were true.
I'm not expecting of anything from ray tracing but dlss will be the thing that sees the unit get some impossible ports.
Strong graphic card and MAAADDDDDDDD expensive!! At least for now. I wonder if Sony decides to use Nvidia for their Playstation4 GPU, would it be a customized version of THIS GTX-480 SLI card? And also I HOPE sony decides to use IBM's new Power7 multicore as it's CPU, Just imagine, With these 2 chips working together...MAN, Now that's POWER!!! John Carmack & Gabe Newell would both cum on themselves at this combination.