Kotaku: We love games that involve shadows. But no one on team Kotaku was buzzing about Echochrome ii. Then I saw it yesterday running on a PS3, controlled by the wand-like Move controller. And now I can't shut up about it.
Edit: HOLY HELL, OMG THE SHADOWS! I'll explain why this is a big deal below.
For anyone that hasn't played Echochrome: http://www.youtube.com/watc... It's a simple concept, but the execution is amazing. If I'm not mistaken it's one of those games that taxes the PS3 hardware. You don't expect it to have so much horsepower, and you don't realize it, but trust me, the concept makes you appreciate the game.
I find it to be THE most underrated game on the PSN store. I find it lacks popularity simply because it doesn't hold interest for the average gamer long. It's like a game of chess-- takes time, practice, but is very rich and rewarding. As opposed to playing Twister with your friends.
I adore it. Simple concept, but very deep and complicated, an awesome puzzle game that uniquely uses perspective to work. It's one of the few games where I feel like my brain isn't rotting. Makes me feel smart.
I am not just saying this, I have wanted to express my love for this game for a long time now.
Also, I am very proud to see how Move is being utilized here. It's hard to explain, but the game is complicated for the PS3. It's a game that plays minds on your tricks, it's an illusion game and it's one of those games where it feels as if your PS3 is doing all this multitasking to keep up with the concept. With shadows, it makes the game even more complicated both for the mind to process and I assume for the PS3. You play in real-time, and move the camera in ways that change the perspective of the level. It's so hard to explain
AH, wish I could explain this better to those missing out.
Btw, this game has user-created levels, and Youtube support. Trust me, it's good bang for your buck if you are willing to invest your brain into it.
This will stimulate brain cell growth. Cool educational game for my boys at home. Do your kids a favor and play this awesome game with them. This should be lots of fun!
FYI No one has been able to agree on what a hardcore gamer is. The term is thrown around but has no agreed apon criteria. Now how can you claim to know what a core game is when people can't agree on what a hardcore gamer is?
I just said the game is interesting, just not my type of entertainment. Do you see that as bashing the game? I don't see myself playing Kinectimals either. Unlike you, you will not find me posting fanboy junk against the Move. I happen to see Move as a very plausable alternative to a standard controller. It sould work fine for most hardcore game. In fact my only beef with Move is that it has too many variations (sometimes 1, sometimes 2, sometimes a sub,...) for one game to the next, which could affect the cost. But you can not show that I am running around the site attacking the Move, because I simply do not engage in such childish fanboy wars. What ever I said about loving the Kinect ideas, is how I truly feel. I wish it were cheaper, but I accepted the price and pre-ordered. I am obviously not swayed by what is posted here by fanboys. I know I am hated for my choices, but that is your problem, not mine.
This has everything to do with Kinect, because "I admire the creative side of it, but I don't feel it will entertain me for long" is a phrase that defines the entire Kinect experience.
But clearly you made your choice, you admit so yourself. Claiming that "Unlike you, you will not find me posting fanboy junk against the Move" is not only hypocrisy but also a direct contradiction to your actions on this story. If you love Kinect and don't care for Move, then you should stay away or at least avoid commenting on articles like this one.
EDIT - Let me clarify that I'm in no way defending Sony's Move. I still hate the damn thing, along with Kinect and the shift in developer focus/publisher investment that these devices represent.
149.00 dollars with a game is a high start up cost, which you can have 2 people play at the same time. So how much does move cost for 2 people to play with a game? I am not defending kinect in anyway, but your comment is very flawed and obscured.
I find it amazing that people will use their own taste as a reason to troll these days! It takes not having a life to a whole new low level.
I'm not particularly interested in Echochrome2 myself but had a look to see why Kotaku(of all the Sony hating editorial staff n the world-though at least we know where the rift came from there even if it was a feeble journalistic choice to make it was, at least, honest of Crecente)were impressed and I'd be a liar if I couldn't see why they were.
Does it mean I'll be more into the game? No, but it's very cool and clever use of the tech at hand and further proof that Sonyside devs are really trying to push what can be done with these things. I'm more impressed by Sorcery and feel there's a ton of growth possible in similar areas as with both the Chameleon tech demo and the throwing sword and mannequin stuff. Why people want to bash it in threads they purport to have ZERO interest in s one of the mysteries on N4G but it's the usual suspects again and you have to wonder just what made them so bitter.
As for conloles-he doesn't even seem to realise that his attitude is exactly what makes a lot of console only gamers turn away from the PC. It's actually pretty sad. It's the same elitist crap that I have to berate one of my own PC gaming chums about all the time and the same kind of thing that meant console gamers laughed when the dedicated servers were ripped away from PC MW2 last year rather than standing with them and demanding them for us all. I guess I'd understand a bit more if they actually upset people but all it really does it make people think they don't want to mix with them and that just weakens our whole community.
I admire the creative side of it, but I don't fell it will entertain me for long.