Gameplaybook discusses the pros and cons (mostly pros) of the rumored Capcom/Namco team-up, and why it means big things for the fighting community.
Probably the reason both dropped out of GC 2010 too. I'm sure we'll see something from them at TGS.
just as long as they use one of Capcom's graphics engines... tekken 6 was ugly and outdated.
Agreed. The character models were good. Unfortunatly that was about it. Not to mention the SFIV engine was much more stylish.
Pacman VS Servbot 'nuff said. xD
pacman would eat servbot alive!!!! lol
Tales characters V Breath of Fire characters. Ansastuken V Kyokugen
"Namco and Capcom: Why It's the Next Great Crossover" Uh, because Sammy vs. Capcom failed?
I anticipate this.
Me too sir.
namco X capcom ( the rpg ) is a great game quite tough for newcommers but really a good game
If this 2d, I will cry QSound tears my friends. ;)
for real. I pray its fast paced 2d, and beautiful like blazblue. *drools at HD 2d kosmos!
I do too, that's why I made the smiley, and I pick KOF's sprites also, because of the skin tone effects and animations. Continuum Shift next week.
The article mentioned that there may be two incarnations of the possible mashup, one 3d handled by Namco using the Tekken build, and the other 2d with 3d animations handled by Capcom using the SF4 build. Considering those two fighters are all I'm playing lately, I may just want both! :) -Arvis
But where's my Blazblue vs Guilty Gear?
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