BranchedOut at GamersbyNature writes: "I think all the hate fuels from people on the internet’s desire to belittle those who have done more than they have. They got their name in a Guiness World Record book and were paid for it. It just took a weekend. Playing a video game. Doesn’t sound like a hard thing to do, aside from the staying awake part. But, they had 5 other friends with them. You know when you’re in a group of friends that suddenly your need of sleep dwindles! Hanging out over the weekend with friends, I easily stay up ’til 6 to 7 AM and think nothing of it.
Game on, you crazy gamers. Game on."
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.
hmm, he has a point. theres nothing wrong in chilling with your friends over the weekend to play a game. But you shouldn't make a habbit of it. You should enjoy life, get a girlfriend, exercise, play sports, party, whatever.
I dont know how these guys could stand playing a game for 50 hours, I barely can stand playing for an hour every other day, unless the game is brand new
Also...
"I prefer having friends rather than none, but it’s just as much a life decision as homosexuality. "
Someone care to explain, lol. Is he saying homosexuality is a choice?
When your willing to Sh1t on yourself
When you put it mathematically like he showed. The people who call people a no life for playing 8hrs really need to learn math.
He made a very good point.
"Game on, you crazy gamers. Game on."
...And that's what I shall do! If I'm not harming myself or anyone else, then I should be happy when I'm gaming.