Engadget : "It's been a long road, hasn't it? Well, in some respects, it hasn't -- in fact, it's only been about two years since development of Windows Phone 7 as we know it today kicked off -- but when you consider that this product will be replacing Windows Mobile 6.5, that puts things in proper perspective. In fact, even the very latest maintenance releases of good ol' WinMo are based on the same rickety underpinnings as version 5.0 was way back in 2005, at a time when WVGA smartphone displays were science fiction, 4G networks were a good two Gs beyond the average American's comprehension, and Engadget looked like this."
Nintendo Switch 2 stick drift is already an issue, but accessory makers are already working on magnetic joysticks.
I've never had stick drift in any controller I've ever owned. All my joycons (3 sets) from my Switch are perfectly fine. My Switch 2 ones are good. Never had a dualshock / dualsense have it (did have a dualshock get a stuck trigger once). Even my Valve Index controllers which were notorious for drift were fine for me.
The tech is already there. I had a couple of my PS5 controllers modded with Hall Effect modules and they work great. They should come standard with them these days but they don’t.
Cheap, frictionless sensors ALREADY exist. Why are they "working hard to combat stick drift"? Stick drift should be a thing of the past at this point. The technology is here...NOW. It has been...for YEARS! Why is stick drift even still spoken about? It shouldn't exist!
"Back in the innocent days of 2010, A World of Keflings was a fairly popular successor to A Kingdom for Keflings. I even wrote about it a few times in 2012! But the world of humans moved on, and NinjaBee's city-building/adventure game was last seen on the ill-fated Wii U in 2014. Fast-forward to the dark year of 2025, and not only is A World of Keflings coming to Steam, but there's already a playable demo! Perhaps the cheerful, no pressure gameplay that the Keflings bring is just what we need nowadays," says Co-Optimus.
It's been officially over 2,500 days since The Elder Scrolls 6 was revealed, and fans are still waiting for more than a logo and a mountain range.
It will come out in another 1000-2000 days or so. I’d rather they remake Morrowind. After they added quest arrows, sprint button, making stats lesser and the big nerfs to spells Elder Scrolls has been too simplified. They could change that with ES6 but I don’t have much faith in modern Bethesda. I would love to be wrong
it seems Microsoft wants to make sth useful for mobile devices after all.
it has office(kinda') and xbox live integration .. cant wait to see the evolution of those features .