A test to see how accurate Skyward sword is.
not bad, looks playable.
Definitely not bad considering the game comes out next year.
my brother had bought a wii some time before twilight princess came out. he then sold it. i was going to buy a wii just for the new zelda, but when i saw the way it looked at this year's e3, i said, f*ck this sh*t. i am not impressed and i'm not buying a wii.
What? This E3 was Nintendos E3 what the hell are you talking about?
Well yes, certainly playable. But the 1:1 movement doesn't mean much for combat. Watch any of the actual scenes where there's fighting, like: http://www.youtube.com/watc... http://www.youtube.com/watc... Looks closer to RS2 (which is more like "1:practical"), in that respect, but with less lag and in third person.
Think no Evil? warming up to it? ; )
Heh, I'm getting there, amigo. The combat has me sold, tbh. One problem I have with RS2 is the sheer volume of moves; if I leave it out of the Wii for two weeks, I have to reteach myself how to play. This Zelda doesn't look like that'll be the case. It's all about slashing through the open/weak spots of enemies. The art style...well, I'm slowly warming to it. ; )
I hate how Link copies your every movement. He looks so weird running around with his sword pointing out like a lance.
Agreed. I like the idea of 1:1 sword fighting, but Link just looks so weird running around with his sword pointed out in front of him.
Couldn't you just hold the sword at your side and link would too ?
That's a poor solution. When I play the Wii, I always hold the wii remote in front of me. It's just more comfortable that way.
Well then put the sword away when you're not using it. Very simple. You don't have to run around with the sword drawn constantly.
They should have made some sort of sword mode where you hold a button for the 1:1 motion and gave him a default fighting stance for when you're not holding it. Just an idea.
If you put the sword away he has a default running stance because it stops tracking you. But it's the price you pay for 1:1
I was under the impression that whent the wiimote is pointing at the screen it's not in swordplay mode until you jab, stab, etc.
Holding a button takes away the concept of having the sword in your hand. Its not even making sense. Dont you just wanna swing away?
Every 3D Zelda game has a command to allow you to sheath the sword. This one is no different.
The original Link used to point out his sword like that: http://demo.idg.com.au/imag...
Aside from minor lag it looks very good.
The lag is very very minor. Nothing compared to Kinect, (im not trying to troll about it, just merely pointing out facts) This is very pretty good. Being a self proclaimed Zelda fanboy, i cant wait.
Very good indeed, the demo at E3 was so disappointing, but videos I've watched since have proven otherwise.
I already played Ocarina of Time in 1998.
I played LttP in 3D in 1998... O wait... And you know what, zelda games to this day are still [the awesome]
"Boring I already played Ocarina of Time in 1998." What umm I think you must be confused, thats what trolls used for TP, you wanna reference Wind Waker. Common troll with a little bit of sense
I thought someone with Samurai Jack as his avatar would have higher tastes, but I guess you can't judge a man by his avatar.
Ok. I'm buying the Wii....Again!
This video didn't do it for me, not after what I saw at e3. Lets see you slash or do something else...
and in 2011 you can play skyward sword cause its nothing like o.o.t. and to call it boring without playing it shows you are just a hater.cause if you thought the game looked like o.o.t. and it looks boring you shouldn't even care enough to watch this video and than comment on it.cause by now if your a gamer you would of seen other vids and pics of this after e3 than you formed that opinion and that would of been the end.but like most haters you looked at the video like what you saw and than got made cause its only on wii a system you dont own so you had to downplay it cause you won't own the game!there's so many crybabys on this site!this was for you tplarkin7!!!!
I honestly don't see why everyone is getting so hyped from this 17 second video. Did any of you watch e3? They were able to move his sword around 1:1 at e3, but when it came to actually swinging the sword and fighting, it failed. This video just isn't enough.
Did you not read any of the reports that mentioned the problems on stage were due to interference and not the game itself? All the people who tried it on the floor had no issues with the control.
it was because of the stage lights.try harder when u troll
Interference my ass lol, lets be honest, how many people were standing on stage while he was preforming, one? And there was a decent amount of space between the them. I'm sorry but a 17 second video of a guy doing the lightest movements possible doesn't do it for me. And it shouldn't do it for anyone else. There was no actual gameplay and footage of him swinging. Sorry unlike most of you fools, I want to see more to actually base my opinion of it actually being 1:1 off something other than a 17 second video of him doing basically nothing.
Umm...yes. Interference. Which is why every other hands-on and video has remarked on how well the controls work.
...do u fail so hard? u know... trolling meant something back in the day /facepalm.
You guys are fanboys, heres someone playing the game on the floor with no light interference. It isn't true 1:1 regardless of what you fanboys want to beleive. http://www.youtube.com/watc...
.............. The video you linked showed 1:1. The guy was just bad at the game..... You don't believe me right? Ok. (1) In the video, when the guy doesn't know how to use the bow he says "Oh it's like Wii sports: Resort." Because he himself knew he wasn't positioning the controller right. (2) The guy needs to be told how to use the shield.. 7_7 (I can stop now, but I feel as if I haven't made my point.) He also tries to use the bombs and he does what? He presses the "A" button to drop the bomb under Link and says "oops, I don't wanna kill myself". (3) When using the slingshot he gets the aiming right because you do >NOT< have to aim like you would if you were using the bow. My point (If you haven't got it already)? Someone who sucks at Zelda games should not be used to judge the game's 1:1. 7_7
Looks decent. Not mind-blowing but decent.
True 1:1 at twenty dollars? How does Move cost again?
Lol this is when you know your a fanboy, who on this thread said anything about the move? This is about the wii lmao. A fanboy like yourself WOULD like to bring up the price of the ps move on a topic about Legend of Zelda not being true 1:1 lol...
Looks like someone is butt hurt and worried. It's okay kid. Move will succeed and you can have the same controls wii owners had for years. No reason to throw a tantrum and act like a moron. Obviously you are just confused and dont understand what 1:1 means. Pretty clear to anyone but a moron that Zelda is exactly what Nintendo said it was. I am sure you will be in the next article in another fanboy fit of rage. Pathetic really.
... ur a fanboy thx now i can ignore ur idiot comments in later articles. sony fanboys do exactly wut u say all the time. why not the ninty fanboys do the same are fanboys sadists? love to deal the pain but are pussies when the pain comes back to haunt them? And reading from ur earlier comments it appears that u are light headed come back when u can put together a decent argumenet child.
Looks excact 1:1 to me..haters just need to stfu..
Looks like theres a delay. I wanna see him slash or something.
gotta love the haters! $10 when this game comes out and scores like crazy they will all deny their stupidity.
There WAS interference at the E3 2010 showing. Go to ANY site that has hands-on with Skyward Sword, and they will tell you that it works just fine. For those of you who don't know, Wii Motion Plus uses inferred technology, thus, the stage lights and things of that nature on the stage interfered with it's connection to the Wii.
nice to see your alive. I like 1:1 and would mind seeing combo slashes. like hold a swing up and do a jumping slash. (probably wouldn't work but just a thought)
Skyward Sword is certainly going to be an ambitious motion control experiment: a game built entirely around the mechanics with a prolonged development cycle by a major first-party team, several years of experience working with the technology, and an extensive budget. It will be intriguing to see how it eventually turns out.
Looks pretty damn awesome.
once again, we have great angular test, but its not true 1:1 when it just looks at angles. i cant wait till the game can tell I'm hold the sword out of my right and make a stab around the doods shield. as of now it would just see a "slash" rather than a dynamic stab.
solidsystem said nothing wrong nothing provocative. SS is just expresssion a rather harmless opinion. why the disagree I see nothing wrong with it. bloody fanboys /facepalm.
This game looks great.
wait for the FINAL VERSION!! and maybe they'll improve graphics too (I like like it is, but ya know, it's first build of the game) :)
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.