MMO Weekly: Is Everything Getting Easier?

IncGamers' Jeff Hollis explores the current generation of MMOs sees whether everything is getting easier for the player.

From the article:

"Nowadays, the trend in MMOs is to make things as easy as possible for players. Questing? There's a mapping tool to point you in the right direction, every step of the way. Player killing? That's only allowed in certain zones. Transportation? You have a lot of choices, from mounts to mass-transit ships and zeppelins. The death penalty? Laughably light. Quest givers? Clearly marked. Need a group? Just push the “LFG” button."

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Djorgo3201d ago

Gosh. Jeff Hollis is a bloody good writer. :)

Dorjan3201d ago

I used to love the hard games. The older I get though the less time I have. However, when I'm an old man playing these games for 16 hours a day (again!) then I'm sure to be wanting a brutal one! :D

Letros3201d ago

Blame regenerating health, I think that started it all.