Nathan Gray, developer of the iPhone crossword game HexaLex which we reviewed here on VG Tribune a few days ago, took some time to answer a few of our questions. Hit the jump to find out his thought on 3D in gaming, the AppStore as a “curated” platform, being a one man band of game development and more!
148Apps:
HexaLex is familiar yet different to the word games you know and love. It is at its core similar to Scrabble-derived word games played on boards, but the unique shape of the board creates some new wrinkles. The main one is that you can form a pair of two-letter letter junk words in the course of making a legitimate play, which is put in place because of the complexities that the hexagonal board brings – you have so many more tiles touching, so some leeway was necessary to allow the game to flow. Beyond that, other tweaks like varying word values and bonuses for using 5, 6 or 7 of your tiles exist, to alter your usual word game strategies.
In response to player feedback, HexaLex, a popular word game available for iPhone and iPod Touch, has updated to introduce "Shuffle Match" mode. HexaLex is a new style of word game; it plays like Scrabble, but is on a hexagonal board that allows players to put words down in three directions instead of just two.
From gamerstemple.com: Overall, HexaLex is a great little game that should appeal to anyone who enjoys Scrabble. The need to think in more than two directions and the fast-playing games separate it from its crossword-like inspiration, and it makes for a nice change of pace from that storied classic.