220°
6.0

G4TV: N3II: Ninety-Nine Nights Review

This is not a title for the casual player, as it’s hard to imagine anyone without the steely gaze of a serious gamer putting up with the constant cheap shots and frustrating lack of checkpoints. If you’re not ready for a serious challenge steer clear, but if you consider yourself Mr. (or Ms.) Hardcore, N3II: Ninety-Nine Nights gives you an opportunity to hone your skills - and your patience - like few current titles can.

5041d ago Replies(1)
5040d ago
jalen2475040d ago (Edited 5040d ago )

Xbox owners can't win...first Crackdown 2 now Ninety-Nine Nights.
Microsoft seriously needs to step their game up...Maybe they should hire Marcus Rivers. LOL

Danja5040d ago

well from reading the reviews seems this game isnt Bad but just needed to be polished more..

either way you really think MS cared much about this game or Crackdown , if they did they would have probably helped funded the game

klado5040d ago

I don't give one sht on reviews, want this game ASAP, but wow, now that is what you called something without advertisement, really, didn't even know sht about this game.

Waiting for this baby, loved the first one.

Double Toasted5040d ago

None of these low review scores make me want to go out and purchase a PS3 though.

+ Show (1) more replyLast reply 5040d ago
Kakihara5040d ago

I'd buy it if it wasn't for the fact that there's way too many trubes in it. I'm a fan of trubes in general but I think this game takes it a little far.

Sony Fiend5040d ago (Edited 5040d ago )

One miwwion is pushing it, I agree.

Too extreeeeeeme, for my tastes.

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100°

Number of on screen characters no longer a focus

Once upon a time it was all about polygons and numbers of enemies on screen at once. Now things have shifted.

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cramgaming.com
ShadesMoolah4103d ago (Edited 4103d ago )

Hmm, yes, I remember Kameo being a showpiece for Xbox 360 at launch with its dazzling number of on-screen enemies, game was pretty good as well.

It seems developers are more concerned with cutting back the scope and scale in favour of linear romps that afford them more resources to make a "prettier" game.

ATi_Elite4103d ago

Ha depends on what platform you play on!

Total War Rome 2 I expect 100K Romans spilling blood on Carthage.

Planetside 2 is 2000 Players and vehicles all over the place and it's done really well

Eve Online just had like 3000 ships battling it out in a Huge war while 19,000 ships at almost the same time waged war in another part of the Eve Galaxy

Number of on screen characters is very important in MMO's and RTS games.

MysticStrummer4102d ago

Any game portraying big battles online or off should have lots of onscreen characters. The ideal zombie game would also.

Chard4102d ago (Edited 4102d ago )

Heavenly Sword was really impressive with regard to the number of enemies on screen.
Also the lead up to the final battle in Skyward Sword, and Star Wars Rogue Squadron III Rebel Strike with all those TIE fighters flying around at once.
I'd like to see continued emphasis on it, as not that many games have truly achieved large scale battle.

4102d ago
delboy4102d ago

Lol the real real focus in game development now days is how much more game content you can cut out from final product, and offer it as dlc.

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60°

Eudemons Online Valentine Items Revealed; Ninety-Nine Nights Characters to Make Cameo Appearance

TQ Digital has revealed the plans for their upcoming Valentine’s Day celebrations in the free-to-play Massively Multiplayer Online Role-Playing Game (MMORPG), Eudemons Online. Set to feature special new outfits and the appearance of two popular Ninety-Nine Nights Characters, the celebrations in Eudemons Online are sure to catch the attention of many gamers worldwide.

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electronictheatre.co.uk
6.0

Ninety Nine Nights 2 Review (GamingBolt)

GB: "Just how many disposable minions does this dude have, anyway?"

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gamingbolt.com