RespawnAction says, "When Crackdown was released back in 2007, there was a huge buzz about it. Why? One reason was the idea of a new, futuristic open world sandbox game in which you gain awesome super powers and take it to the criminal scum of the streets. You were the cop in this game, and better yet, a super agent that kicked so much ass that even ass kicking wasn't enough, you could kick a car sky high. Again, this was one reason why the game had a nice little following. Didn't hurt that the mind behind the Grand Theft Auto series was also behind Crackdown."