Did you know that there is something bigger and greater than Warcraft? A whole new universe that has existed for a long time and that has a much bigger audience than Warcraft. Of course GossipGamers are talking about Star Wars.
Blizzard did go for the wrong way when they decided to make next Warcraft game an MMO. I'm sorry but I don't want to pay 15 dollars a month and give quarter of my life to see what happens to Arthas next. If the monthly fee will be right, The Old Republic will be much better than World Of Warcraft since it will be a story driven MMO with all NPC's voiced over. Oh and more players doesn't always mean a good game (Modern Warfare 2, anyone?)...
idk you get wat you pay for thou. We gotten great content, *cough* BC not so much *cough*, and if ToR doent live up to the hype it will fail like warhammer, conan, aion, LoTR have becuase their respective developers never gave there players content and reason to play there game.
i agree, wow is so much into todays video game culture that it will never truly die, thats why all other MMO's that have been released fail to thrive in the gaming world.
every new mmo with a large fanbase surrounding it gets called a potential WoW killer.
It really depends on the term WoW killer because if it just about player base then WoW will win for a long time (until blizzard make a new mmo)but if it's on content, graphic and gameplay well WoW lost years ago.
There are loads of MMO's out there which offer a better experience than WoW and I personally think SW:TOR will be better also.
Better mmos than WoW (personal opinion) *LOTRO *City of Heroes *Age of Conan (it just lacked the content back at launch)
Now it's crap... SWG was a great Starwars game - then the edits came... and came ... and the hits kept on coming..... eventually we had a WOW clone without the fun dressed in Starwars clothes without the feel.
Honestly, I don't understand why anyone would want to try and kill WoW, or halo, or any other game.
I think KOR will be one of the first MMO's since WoW that will review up there in the same range as bioware's other games. A great game is a great game, it doesn't need to try and kill anything. I hope the game sells, only because I think bioware is a great dev and deserves all the support it can.
I think that will be the difference between TOR and the other MMO's that didn't "kill WoW." TOR is likely to get really good reception from critics and actually be a well designed game. WoW is really the only MMO to have ever received all around "AAA" status, so it's really no wonder it garnered so much early success, which then lead to phenomenal success. The problem with most other MMO's was that a lot of them were good for the first 1/2 of the leveling up process, but then they either became repetitive (AoC, WAR, FFXI), extremely boring (Aion), screwed up because of bad nerfs/"fixes"/change s/etc. (SWG, and many others), or just lacked enough content in the end (AoC, Aion, LotRO).
Bioware is every bit as good a developer as Blizzard, maybe even better as of late. I have high hopes that TOR will be almost as successful as WoW in the long run, if they have enough content at/around end game to keep people interested after leveling up. Also, they need to be sure and keep adding good updates without making unnecessary changes to the game.
I agree with people saying this will not be a "WoW Killer," as I'm not sure any game can do that at this point, no matter how much better it might be. That does not mean an MMO can't come along and take out a big chunk of their subscribers. I've known dozens of people that have left WoW to play another MMO, but then came back because the other game got boring or lacked content later on. If TOR can avoid that situation, those people would probably stay, which would be a foundation to build a good subscription base from. FFXIV is in the same situation here. It's likely to draw people away from WoW, but probably not as many as TOR will, since FFXIV already has a pretty good sized userbase from FFXI (although I'm sure it will at least get a good bit more than XI, especially early on).
I know for me personally, I'm looking forward to FFXIV, DC Universe Online, and The Old Republic (and probably even Cataclysm...although I'm not really sure if I can stomach going back to WoW, no matter how good the expansion content looks). They all come out at different times, so I will try them all, starting with FFXIV. Which one I decide to stay with, and help grow their continual sub-base is entirely up to the developers.
Not with the combat footage i've seen it won't.. why do developers think mmo = S-L-O-W combat? One of the main reasons why WoW appealed to the masses was the fact it had a great combat system which wasn't exactly twitch based but felt involving and gave you the feeling you were truly in control of the character.. all these wow clones lacked this and after playing WoW, made it difficult to stomach them.
To be fair, the majority of combat videos of wow appear slower than they really are, when your behind the screen it feels much different, I'd expect the same for this. WoW took awhile to get some interesting combat as well, SotC/SoC owning everyone on my paladin, and Hamstring spam Mace stun on my warrior, though I imagine things are a lot different now(havent played in years thank the lord haha)
I don't think this will be a WoW killer, although it is not like there is only a certain amount of people that can play MMOs, is there a cap? WoW can still have 12 million and SW:TOR can happily exist at 1 million. I think people forget that at one time 100,000 subscribers was and still is considered a success.
Aion had fast combat, but that didn't stop the game from sucking for a big chunk of the game, namely the last 10+ levels. ;)
Age of Conan had far more involved combat than WoW, including being faster. However, AoC also wasn't finished upon release, which means it was doomed from the start in terms of long-term success.
I agree, if anything this will create more competition for MMOs and there are already a plethora of them coming. Hopefully it doesn't become too over crowded.
I see fanboys wanting to proclaim the next upcoming MMO as the WoW killer all the time. It baffles me why there is such a need to kill WoW to begin with. Sure, it has affected the MMO genre in big ways and some of them might be considered negative, but the damage has already been done, no?
If some MMO -does- manage to kill WoW, we can rest assured that all the other developing companies will copy that "winning" MMO ad nauseam, so let's hope this mythical WoW killer turns out to be truly fantastic and innovative for -everybody- involved or we're up a creek.
In the end though, nobody seems to spend a single word on describing which victory conditions that need to be achieved in order to kill WoW. Surely it can't be a complete shutdown. EQ and even older MMOs are still around. WoW didn't kill off those MMOs and compared to WoW, they were small to begin with. WoW is huge, so it would take something of epic proportions to even threaten WoW.
It seems to me that, at best, we could come up with a set of conditions for a so called tactical kill. If MMO X manages to surpass WoW in subs -and- WoW suffers enough lost subs to said MMO to cause Y number of servers to shut down, then we have a kill.
But frankly... nobody is ever going to agree on anything in that regard, so perhaps it would simply be better to say that if something comes along that reaches a higher subscriber base than WoW at its peak, then this MMO could be said to have "killed" WoW, even though in reality... that's a pretty poor word for it. But I guess some people just want to be dramatic about it. It's either that or them being delusional.
There have been so called "potential" wow killers like forever...
I remember when Star Wars Galaxies first came out, it was interesting, but eventually was overshadowed by WoW.
I guess it depends on how simple and enjoyable the system is. WoW uses a combination of easy access, vibrant colors, class building depth, and a very simple but effective art style that entices people to play(also the unlimited must get tier gear at endgame).
I mean seriously, no MMO will be able to kill Wow but Wow itself. All they can do is live along side Wow like Guild Wars, LOTR, EQ, Lineage, Aion and others. But overall Wow to many gamers is like their first gf, no matter how many mmo's come out after, people will still recall that warm fuzzy feeling they had when playing wow. Sure Ultima, EQ, Lineage and others were out before Wow, but many ppl hit the online mmo scene with Wow and that was what made it special for many people.
Wow was the first MMO to bring online rpg gaming to the mainstream. Just like nintendo's Wii did it for the families and casuals. I don't think you will ever be able to repeat that.
has my interest, stopped playing wow before cataclism hits. i hope this game has a fun end game unlike wow. once i hit 80 all i did was grind more to get gear...to grind more.
What is the point of these articles? The game is at least 10 months to a year away. Wait until the public beta comes out to start drawing conclusions. And from what I've played, it needs work.
Nothing can really kill Wow to many people play it and more will join. There might be better MMO but the WOW community is Massive. It will be a success no doubt but kill WOW I highly Doubt it.
Heck, I think Guild Wars 2 will kill The Old Republic. I mean by what we have seen so far of TOR it has the traditional quest system, you read a paragraph and you go and kill a number of quest people. In GW2, you won't have to do that... if a person tells you that a dragon is attacking a town and they need your help, you actually see the fire and smoke, and hear the screams coming from far away.
Why would you turn a successful R.P.G on the consoles into a mmorpg for the p.c. It doesnt make sense. Left console gamers hanging lol. Seriously though, I doubt it can be a war craft killer but Second place is ok.
Nothing will kill anything. Both games will be big. I'm getting really turned off by The Old Republic though. Originally, I thought it looked great, but now it just looks like they are using the same generic combat system that every other game uses. And graphically, it looks terrible. Sure, tons of people will play it because "it's Star Wars" and because they are stupid and don't realize there are tons of other, better MMOs out there, they just play whatever is the most mainstream, like WoW and Call of Duty, etc. But with games like TERA, C9, Guild Wars 2 and Warhammer 40k that actually have GOOD combat and fast paced action, the Old Republic will be outdated as soon as it comes out. Just looks to boring and traditional to me. Most MMO players want something new, they don't want to play the same old thing anymore, it's so boring. I don't know why they ruined what could have been an awesome game with such boring combat and mechanics. The only people who will be attracted to it are single player RPG people, but even they will be turned off by the slow, repetitive combat and the $15 a month fee. There's a reason why not every gamer plays MMOs.
never played any MMOs so SWTOR will be my first mainly because of the KOTOR games so as long as it has a solid fanbase thats all i care about. but from all the success WoW has had i dont see any game releasing and making the millions of people that play it just stop. just my opinion :)
What bother's me about this game is graphics. I know its still pretty early and all but from what I've seen, it kinda looks like a lego game. Yeah, you may say but graphics aren't that important. Well in this case they are if games looks just bad. Hell, WoW is what, 6 years old and looks more nice and polished.
Not likely, the only WoW killer will be Blizzards new MMO.
And the way that will go is people will leave WoW and go for their new MMO. So probably will end up with like 14mill players.
every new mmo with a large fanbase surrounding it gets called a potential WoW killer.
It really depends on the term WoW killer because if it just about player base then WoW will win for a long time (until blizzard make a new mmo)but if it's on content, graphic and gameplay well WoW lost years ago.
There are loads of MMO's out there which offer a better experience than WoW and I personally think SW:TOR will be better also.
Better mmos than WoW (personal opinion)
*LOTRO
*City of Heroes
*Age of Conan (it just lacked the content back at launch)
it was called Star Wars Galaxies
http://starwarsgalaxies.sta...
I remember people were hyping up the the matrix MMO as well... and well.. .
Nothing can kill Mario, Halo, Gran Tourismo, or World of Warcraft. Unfortunately......
Honestly, I don't understand why anyone would want to try and kill WoW, or halo, or any other game.
I think KOR will be one of the first MMO's since WoW that will review up there in the same range as bioware's other games. A great game is a great game, it doesn't need to try and kill anything. I hope the game sells, only because I think bioware is a great dev and deserves all the support it can.
Not with the combat footage i've seen it won't.. why do developers think mmo = S-L-O-W combat? One of the main reasons why WoW appealed to the masses was the fact it had a great combat system which wasn't exactly twitch based but felt involving and gave you the feeling you were truly in control of the character.. all these wow clones lacked this and after playing WoW, made it difficult to stomach them.