As Western design philosophies have taken on increasing market dominance, how do Japanese designers view their differences -- and what do they see as their mandate as they aim to keep pace? Ninety Nine Nights II producer Tak Fujii sees an important marriage of scenario and distinctive technology evolution as a primary goal.
The newly-launched Ninety Nine Nights II is an extreme hack and slash game in the vein of Dynasty Warriors or Sengoku Basara, but versus its competitors boasts some one million troops to dispatch of simultaneously. The game releases this week, and was developed by Feelplus under Q Entertainment, and is being published in North America by Konami.
Gamasutra got a chance to speak with Konami-side producer Fujii about the game's unique qualities. Fujii previously spent several years working on the Pro Evolution Soccer franchise, familiarizing himself with Western game taste there.