IncGamers' Peter Parrish gets the chance to delve into Commander: Conquest of the Americas but is it just a rehashed version of Sid Meier's Colonization?
From the preview:
"For those familiar with the title, this will all still be sounding rather like Colonization. However, C:CotA differs dramatically from that game by placing almost all of its emphasis on naval activities and hardly any (outside of direct colony management) on land-based shenanigans. Aside from some minor interaction with local Native American tribes (who may aid or hinder a nearby colony,) the land serves only as a gigantic patch of turf for your colonies to sit on. Everything else in C:CotA is about the sea."
Commander is a strategy game from developers Nitro Games. It is set in the 16th century and you play as a European empire setting sail to discover the new world. Your task is to set up colonies, establish trade routes between the colonies and your home port in Europe and maintain relations with other colonies and tribes.
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Oh, all right. Pretty much its own thing then :)
The naval combat sounds pretty tasty.
These games take up too much time.. not for me!
Hoping it turns out good, will be some relaxed gaming time.