PSInsider writes:
Combating deep skepticism among the net roots while balancing the competing desires of distinct, separate fan groups (those who enjoyed the old Sonic games and their younger brothers and sisters who grew up with the newer ones) is no simple task.
Will Sonic 4 turn out as well as its marketing? Has SEGA heard our concerns? We sat down with Balough in the SEGA booth to find out.
SEGA has announced Fearless: Year of Shadow, a campaign that celebrates Sonic the Hedgehog and his brooding acquaintance, Shadow.
GamesIndustry.biz writes: "Relic is best known for the Company of Heroes and Dawn of War games, and recently developed the new Age of Empires for Microsoft. Relic will transition to an independent studio and will no-longer be part of the Sega group of studios.
The majority of the 240 job cuts are across Creative Assembly and Sega Europe, while there will be a ‘small number’ cut from Sega HARDLight. There was no mention of other Sega UK studios, including Two Point Studios and Sports Interactive."
Sega had such a turbulent existence from the mid-90s to when they dropped out of console manufacturing entirely in 2001, it’s understandable if you’ve never heard of the Genesis Nomad.
...if the "modern" Sonic is the only playable version in the game? Really, I'm on the fence about it. There's something alienating and all a bit infuriating about the newer Sonic design. I admit the older, 94-era Sonic was just as commercial/focus-tested, but at least I was their target audience back then. I don't have visceral, gut-level objections to the old model.