20°

MMOCrunch.com: All Points Bulletin First Impressions

MMOCrunch.com posted their first impressions of All Points Bulletin, based upon three days of playing in the headstart and some time playing after launch. Overall, the game is given favorable comments, but the game does have a few hiccups.

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mmocrunch.com
omicron0095467d ago

sounds great, contemplating picking up a copy after reading that.

Fabian5467d ago

I've definitely had my reservations about APB, but maybe it is all down to those hefty specifications you've mentioned. If I were able to run it on high settings with a solid framerate it might be much more enjoyable, given its roots in serious action games.

thegreatest78845467d ago

Oh god do I want to play this. Too bad my PC can't handle it, and I don't exactly have the money for an upgrade.

Murgatroyd75466d ago

I'm still not entirely sure how I feel about this one, but I guess it doesn't matter since I can't play it anyway. That's what I hate about PC games. Meh.

RaymondM5466d ago

eh, the more I see about this game the more I seriously get uninterested. It just doesnt look all that fun to me,although the world looks crazy nice and I hope I'm not the only one that caught the Army of Darkness reference with the S-mart store

"Shop smart, shop S-mart!"-Ash

10°

Why MMO Games Fail - DevilsMMO

From DevilsMMO:

'It occurs to me that the MMO, as it currently stands in the industry, is something of a hit and miss affair. The average gamer, equipped with a console and every shooter ever made, generally only ever hears about the very biggest MMOs or, failing that, the MMOs that manage to crash and burn the hardest.

This was brought back home to me last week when I received a comment on one of my articles in which the commenter believed most MMOs are destined to fail, and fail quickly. Rather than take that statement at face value, I’ve been thinking through why that would be; what makes a game that has had thousands of hours of development hours plugged into it just fail?'

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devilsmmo.com
20°

One Year On: Remembering Realtime Worlds, Scotland's Next Big Videogame Success Story

Scotland-based developers Realtime Worlds created the critically acclaimed Xbox 360 title, Crackdown. They seemed to have a bright future ahead. Unfortunately, that was not to be the case...

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eggsayswhut.com
10°

Splitkick - Demo Dilemma

Splitkick: “What the hell happened?” That was my basic sentiment after playing about two hours of Brink on my PS3. I left PAX East 2011 proclaiming Brink my “game of the show” after playing a hands-on demo, and was hotly anticipating its retail release. So about nine weeks, and thirty bad reviews later, I was left wondering how something that seemed so promising in the recent past could now be such a sub-par product.

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splitkick.com