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Sin and Punishment Data

CoffeewithGames shows the play-time data for Sin and Punishment.

Speaking of the data shown, CwG says, "The data was collected approximately 1,002 days since the game released on the Virtual Console."

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coffeewithgames.blogspot.com
CoffeewithChess5476d ago

pick up Sin and Punishment 2, because you enjoyed the first one?

Mahr5476d ago

I did -- imported the original back in the day and re-purchased when it hit the VC. Bought Star Successor yesterday and got in a couple hours of play once I got off work. So far, it surpasses Successor to the Earth in *every* way conceivable to me.

CoffeewithChess5476d ago

second person to say the same thing about passing Successor to the Earth.

The other one also said they can see themselves playing Star Successor more than SMG2.

Thanks for the feedback!

Myst5476d ago (Edited 5476d ago )

I need to play this one and thinking of turning my Wii on to purchase it off of the VC. So far my Wii has been getting a lot of play time lately I'm actually quite shocked..

I also need to pick up this game sometime, keep seeing the commercials and saw the reviews. This game would be perfect to play after getting off work, or basically just anytime in general.

CoffeewithChess5476d ago

actually has me interested, because of the controls and the game-play seems very interesting.
I just keep hearing the boss fights are awesome in it.

Myst5475d ago

Well not to long after I posted my comment I purchased the first from the VC. It's insanely fun, I could see myself getting wrapped up in it once this troubled time passes over.

Yeah after this I'm definitely interested in the sequel, and the boss fights [that I saw in the GT review] seemed great as well.

tunaks15476d ago

I never played the original, but I plan on picking up S&P 2.

Mahr5475d ago

Personally, I would definitely recommend picking up the original before the sequel. It helps a lot with the second's difficulty curve; not to mention, the control progression from Gamecube/CCpro to the sleek smoothness of the pointer is nothing short of jarring, and in a very good way.

N4g_null5475d ago

Hell I'm out of town! I'll buy it some where though. Should be fun. There isn't a treasure game I havnt liked.

CoffeewithChess5475d ago

the addition of online leaderboards will help S&P2 also with more replay value.

30°
7.0

Review: Sin and Punishment | Nintendo Life

NL:
It's no secret that many Japanese titles never see the light of day overseas. Countless games have been unreleased for fear of lack of public interest and fear of bad. This was the initial reason Sin and Punishment, released in 2000, never surfaced on the Nintendo 64 outside of Japan. The hectic shoot'em up only made it's way to the rest of the world when it was released as a special Virtual Console download on the Wii in 2007.

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nintendolife.com
70°

Virtual Console Imports: Sin and Punishment

Ever wanted to try your hand at playing some import games? Why not start with the Wii and Wii U's Virtual Console? Join us as we begin our journey through the VC's library and look at some import games worth adding to your collection. First up, the import darling of the N64, Sin and Punishment: Successors of the Earth.

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leviathyn.com
110°

Gaming History 101: The Treasure Box

This week Trees returns and we are talking about the Japanese developer Treasure, best known for some of the most impressive games on Sega’s consoles (Gunstar Heroes, Radiant Silvergun, Guardian Heroes, and Ikaruga) as well as Nintendo’s later consoles (Bangai-O and Sin & Punishment). We discuss the company origins, values, and of course the entire library of this innovative developer.

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gaminghistory101.com