210°

Sony: “We Always Wanted to Get Into Motion”

Joel Taveras, Deputy Editor of DualShockers writes, "During the wild week that was E3 2010, one of our biggest interviews didn’t actually take place on the show floor. Instead it was a couple of blocks away at the ultra swanky JW Marriot, and the interview was with Sony’s director of hardware marketing, Mr. John Koller. We asked John about the newly revitalized relationships with 3rd party publishers and Playstation Move’s influence with that. We also asked whether Move was created based on all of the motion-gaming competition or it was something that Sony wanted to do all along. We talk about Marcus Rivers and the new PSP campaign and John explains what the new push is all about. All in all, it’s a great interview and provides much insight following the Sony press conference and Playstation as a brand moving forward..."

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dualshockers.com
Hitman07695052d ago

John Koller is definitely an interesting person with a lot of perspective to add on how SONY makes their decisions and what direction they are headed in right now.

MRHARDON5052d ago

"Sony: "We Always wanted to get into motion gaming since we saw a way to copy the Wii"

Karum5052d ago

I prefer "We always wanted to get into motion gaming since we released the Eyetoy"

Elimin85052d ago (Edited 5052d ago )

You can't play the game without MOVING your thumbs/fingers on the controller! Uh, HELLO? Motion?
lol..

For those who can' tell I kid.. It's still technically motion but I kid.

My 2cents.....

HolyOrangeCows5052d ago

Another troll who needs to read this:
http://www.gamesradar.com/p...
and
http://playstationlifestyle...

Sony not only worked on the Move technology for at least 6 years before the Wii, but they also tested and passed on Kinect's limited technology.

ElitaStorm5051d ago

i disagree wii copy sony there is proof

insomnium5051d ago

You are talking about MS right there. No amount of BS will make the eyetoy dissapear. The tech in Move goes beyond Wiimote (atleast a wiimote without motionplus) and the hardware (PS3) is able to push much better looking games than the Wii.

Additionally Move is not THE ONLY thing the PS3 has unlike the Wii. We PS3 owners get to have the best of two worlds. I couldn't be more exited. Dead Space Extraction here I come baby!!!

+ Show (2) more repliesLast reply 5051d ago
renegade5052d ago (Edited 5052d ago )

Sony always have in mind motion gaming since ps2 so they ain't copying nintendo wii.

tplarkin75052d ago

How would you like to sell Wiimote 1.5?

raztad5051d ago

1.5 > 1. Pretty sure of that. It shouldnt be that hard to sell it if the market still has some interest in the inferior version.

playstation_clan5051d ago

since motion control is the future

Lightsaber5051d ago

Sony wanted to do motion so bad that the tact on the sixaxis to the ps3 at the last mins when they couldnt do rumble. Then dropped the sixaxis as soon as they got the law suit worked out.

Sony already did motion control and failed at it. Now they are goin to fail a 2nd time

+ Show (1) more replyLast reply 5051d ago
JoelT5052d ago

Isn't basing it on competition. But then again out of the Big 3 they are the ONLY ones that will provide hardcore experiences for all of the core players out there!

I'm sure Nintendo fanboys will be upset by that but it's really the truth.

ElementX5052d ago (Edited 5052d ago )

I have to disagree. What makes a game hardcore? Shooting? Killing stuff? Blood? Define hardcore. I think a hardcore game could be something like Metroid Prime, Halo, or even LittleBigPlanet. All 3 consoles have something for the hardcore audience. BTW, I'd be hard pressed to find a "hardcore" player who doesn't enjoy a good Mario game once in a while.

*edit* @hitman
That was a moot point. I'm just saying hardcore gamers don't always have to play hardcore games. Hardcore games aren't games you play all day. Would you call WoW a hardcore game? What about Farmville? People play farmville for hours a day. Some people ONLY play Farmville, are they hardcore gamers? There are people who play certain types of games like sports games. By your definition they could be hardcore.

Hitman07695052d ago (Edited 5052d ago )

"Once in a while" basically just made the entire point of what defines a HARDCORE game. There are people who ONLY play Socom or ONLY play Unreal Tournament or ONLY play Call of Duty games. These people are the traditional definition of hardcore. Sure you can have a hardcore platformer but hardcore games traditionally mean games you want to play every second of every day. Mario typically doesn't make that list these days!!!

@Above Farmville is not a game in my book, yes WoW is hardcore and sports games are simulations part of why they are hardcore too. This is all just opinion of course but you asked and I'm answering with my opinion.

JoelT5052d ago (Edited 5052d ago )

High production value with a game that has a full and meaningful narrative is what makes up a core title. It has absolutely nothing to do whether it has shooting, blood or, profanity.

Ico and Shadow of the Collusus are perfect examples of this.

You brought up a great example with Metroid Prime, we can even throw Zelda in the mix. However on Nintendo's platform you can count all of the Hardcore titles on two hands, while the rest of the lineup is shovelware. Unless you consider Sodoku Pary 7 a hardcore title.

Every single thing that MS showed for the Kinect except for Star Wars (which was on rails anyway) was for the casual. Even Dance central is more for the casual than the core player.

You need an example of a move title that will cater to the hardcore yet has no blood, shooting, or profanity. Just take a look at Sorcery.

telekineticmantis5052d ago

playstation makes top tier games for all their core. from little big planet. mlb the show to demon souls.

Omega45052d ago

"It's pretty intersting that Sony isn't basing it on competition."

You obviously didn't watch Sony's E3 conference and the constant mocking of Kinect especially by Kevin Butler. In fact I think Sony is the ONLY company to directly bash any competitor on motion controls.

But you can't blame them since their tech isn't getting any attention by consumers and likely never will, may as well talk about something people are interested in.

thewhoopimen5052d ago (Edited 5052d ago )

Please... using a paid actor to mock shooting on Kinect is nowhere near the the PR company bashing in direct media with company personnel like Aaron Greenburg or that Shane Kim dude. He doesn't bring up anything about lag, inaccuracy, having to stand in order to play, etc. You are delusional if you think Kevin Butler is actually VP of Gaming lol

You are welcome to relisten to Kevin Butler's monologue. Nowhere does he mention MS in any of his monologue, nor does he mock 360 users. There is certainly a strong tone about enjoying gaming in general.

claterz5052d ago

lol Omega, the only people who are offended by Kevin Butler are the Xbox fanboys, Sony are not bashing other companies at all.

webeblazing5052d ago

kb didnt bash MS but i do get what you saying tho he do bash them alot like a gay dude in grammer school lol

Boody-Bandit5052d ago (Edited 5052d ago )

Kevin Butler was hired for one reason and one reason only. To draw people in with light hearted humor and Sony knocked it out of the park by choosing him because it worked! You saw the way people reacted when he walked out on stage. You know, those same people that were at the MS press conference. They were hanging on his every word and were laughing their asses off. That is what gaming is all about, having fun. To me it sure looked like they had fun.

At least he isn't some arrogant Dbag like Greenburg or obnoxious snob like Mattrick. Have you seen the interviews with Mattrick on Gametrailers? He came off as a complete pompous snobish bunghole. I was embarrassed for Geoff having to try and keep a straight face when he interviewed Don. It looked like he wanted to laugh in his face and flat out call him on his BS.

Sorry but Sony without question "use" to be very arrogant in the past and even leading into this generation, but since their dumb, "you will be willing to work 2 jobs just to afford the $600 dollar PS3". They have been pretty quiet. MS on the other hand? Does their PR department with Greendburg as their front man, EVER shut up?

blazBlue5052d ago

You always sound like you're crying Omega. Seriously, it's just a company.

chad22hkd5051d ago

Things people are interested in? You mean like games, something the Microsoft conference had so much of. The truth is kinect, and the move haven't showed much for hardcore gamers. I just wish Sony and Microsoft would stop trying to be the wii. Here is some more truth. Microsoft will get supported by 3rd parties for kinect. But how many will support it for a new install base. Companies have no incentive to make kinect games. It will be a couple of years before you can make a large profit. They will continue to make hardcore games. Putting little kinect features, like they did when Sony was pushing the six axis. Sony will be the same, but will have a little bit more. Because they will push with their first party titles. But even games like KZ3 only have some move functionality, and it optional. Motion control on both will fail because it's optional. For the wii, it's mandatory. The only jump Sony has over Microsoft is that it will be easy to port HD versions of wii games to the ps3. But I think we will only have a handful of good hardcore motion control games from Microsoft and Sony this gen. Lets not forget, they are doing this for money the so called (casual) market. As for Sony mocking kinect, you seem to forget fast all the public mocking Microsoft has done to Sony over the years. By the cheerleader Aaron Greenburg. Look Omega you comment is tasteless as usual. Just buy a ps3 you will feel a lot better about yourself, you won't have to troll anymore. Nah then you would just troll on the wii :/

+ Show (3) more repliesLast reply 5051d ago
Aphe5051d ago

Sorry Hitman but what you are actually describing as 'HARDCORE' is actually just multiplayer. Of course people don't play Mario every day because it's a single player game, you will eventually beat it and enjoy the experience but you obviously are not going to play it over and over. The same with games like GOW, AC, Deadspace and any other SP game. You might go through them again on harder difficulties or play again after you have left it for a while, but generally after you've seen everything you won't play it again.

Whereas games like COD and UT are played more because they are MP games, they are not 'hardcore', they are just more replayable naturally because they are multiplayer games. If a game doesn't have MP is it not, as you say, 'hardcore' ?

I could live with the term 'hardcore gamer' meaning someone who play's games religously, like their lives depend on it. And you can take that term to the players of the games - hardcore UT player or hardcore COD player - but games are not hardcore. And I think anyone who labels certain games as 'hardcore' needs to really think about what hardcore actually means...

http://www.thefreedictionar...

...using the term 'hardcore' to describe a game has only surfaced this generation, and is mostly used by people who are fans of certain games who use the word to try and claim their favourite games are more important than other games. Just a tactic to make themselves feel more superior really, and as term to use to defend their games of choice or attack games they don't like or don't respect.

Imperator5052d ago

Glad to see Sony didn't abandon their fanbase.

taz80805052d ago

After watching that interview I'm more impressed in their renewed support for the PSP platform.

Gene5052d ago (Edited 5052d ago )

Cause each unit sold is a profit for Sony psp is making them alot of bank.

pippoppow5051d ago

Sony caters to all types of gamers. They look to continue on the same track with Move. Of course they want the money the Wii crowd will bring in but will not abandon their user base to do so.

Godmars2905052d ago (Edited 5052d ago )

But it should still be noted that they could, and should have, been supporting the PSeye itself more. That they should have been giving it more than PSN games. That we should be talking about Eyedentify instead of Milo.

@Edit:
Who wouldn't want to see a "Dirty Pair" type game that allowed you to interact with "Kei" and "Yuri?"

Granted, it might be just as bad as that "help girl tapped on spacestation w/monsters" but I doubt it would be for kids.

Hitman07695052d ago (Edited 5052d ago )

Please be joking. As a more "hardcore" gamer I really don't want to see any support for PS Eye at this point mirroring Kinect but I'm sure moms and small children would love it. I'd take Killzone 3 and Socom 4 quality games over that any day.

Besides take a look at this and tell me if you still want to see more PS Eye support:

http://dualshockers.com/201...

Godmars2905052d ago (Edited 5052d ago )

If the PSeye had gotten more support early on, we would have seen an XMB interface as well as other apps.

Now, it just looks like Sony's copying MS who's copying Nintendo.

Nike5052d ago

Everyone knows the PSEye wasn't a huge success. If they capture more of the casual market with Move, we may see a resurgence in PSEye games but it appears they're playing it safe for now (whereas MS is going in the opposite direction with Natal).

webeblazing5052d ago

eyetoy was descent. but it sucked no buttons and the games sucked too. im glad sony stop focusing on it. sony always did motion if thats what they wanna call it sony always did casual if thats what they wanna call that one. yall will know what i mean after natal drop.

Show all comments (66)
130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg14h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos13h ago

Souls games will be like that players struggling make it harder

PassNextquestion13h ago(Edited 12h ago)

I think if used correctly it could work well

jambola9h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies20d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken20d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga20d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken20d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6420d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long20d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197220d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic20d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 20d ago
DivineHand12520d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91320d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer20d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit20d ago (Edited 20d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91320d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit19d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 19d ago
Christopher20d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6920d ago (Edited 20d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit19d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal20d ago (Edited 20d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher20d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken20d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197220d ago (Edited 20d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic20d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2320d ago

Correction, they have no issue playing good live service games

shinoff218320d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit19d ago (Edited 19d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder20d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts20d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades26d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken26d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades26d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken26d ago (Edited 26d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii26d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p