Joystiq writes: "The High Voltage representatives showing off The Conduit 2 behind closed doors at the Sega booth were quick to admit that the first game may not have lived up to the hype. While they were incredibly proud of what they created with that game, they admitted there was plenty of room for improvement -- generic, repeating waves of enemies were just one of the frank criticisms they had for their game. The sequel would afford them opportunity to correct these shortcomings. And then we were thrust into the demo."
Leviathyn.com | Some of them were resolved, while others still have us begging for a conclusion. Here are six cliffhangers that all but blew our minds.
"Conduit 2 released as an exclusive Wii FPS just over 2 years ago now, on April 19, 2011. The game received an ESRB rating of "TEEN" with "Animated Blood, Language, Mild Suggestive Themes, Violence" listed as content for parents and gamers to be aware of. It was the sequel to the other exclusive Wii FPS The Conduit, which released in 2009.
While there really hasn't been a hint of the Wii U getting Conduit 3 yet, did U.S. Wii owners enjoy Conduit 2? How many hours have U.S. Wii owners reported playing Conduit 2, since it released just over 2 years ago, and how do its averaged hours "Per person" compare to some other Wii FPS games? Brew yourself some coffee, and let's take a look!", writes CoffeeWithGames.
GamerFitNation: irst person shooters were the craze in the beginning of this current console generation. Through the years however, we have seen how this genre has culminated into a popular genre with games like Call of Duty, Battlefield, and other classics like the Halo franchise. When you look at the amount of first person shooter titles available now it seems that every system has a flagship first person title. Sony had Resistance/Killzone, Xbox has Halo, and Nintendo whether you like it or not had The Conduit.
I hope the simple point and shoot variety is on the downfall, but the type like Deus Ex I hope we see more of.
"It might be people’s desires and preferences that might be declining but the quality of FPS’s are getting better as the generation pans out. Hopefully Bioshock Infinite will change all of that"
I know you didn't mean it like that but the way that was phrased made it sound like you wanted Bioshock Infinite to STOP the FPS genres increase in quality.