180°

Sony’s E3: making a Move on the third parties

Twisted Metal and Killzone 3 might be the toast of the PlayStation community at present, but Sony’s presser was as much about partnerships as it was home-grown games.

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videogamesdaily.com
jeseth5067d ago

Playstation especially on the gaming front.

I need to start working OT now for this Fall/Winters lineup of games! As far as multiplats go, I can't wait for Dead Space 2.

Hideo_Kojima5067d ago

E3 was good even for 360 gamers cause they seem to buy one game and play it for 10 years so Gears 3 and Halo Reach will be enough for them.

StanLee5067d ago (Edited 5067d ago )

Considering Halo 3, Modern Warfare and World at War are still consistently the most played games on XBox Live, I think Microsoft felt they did as much as they needed to for their core audience. If you're a core gamer, you know what to expect from Microsoft in the coming months; Halo Reach in September, Fable 3 in October, Black Ops in November and Gears of War 3 next year. Microsoft's lineup always looks thin but somehow, they seem to know their audience best because they keep buying and playing the same games.

BeaArthur5067d ago

Go troll somewhere else. I own a 360 and I play lots of games.

oldjadedgamer5067d ago

@BeaArthur

What happens next year, then Microsoft comes to e3 and doesn't have any core games to show off? This could be the last good Halo and Gears. I hate COD. Now what do I play on my 360? I actually hope Kinect does not do extremely so that they focus more attention on what core gamers want, games.

-Alpha5067d ago (Edited 5067d ago )

Yeah I need to get some Dead Space.

Sony made it very easy to work with the Move. Watch the video of Anton with Time magazine. Smart decision because you don't want another product where the First Party has to prove and define the console in order to get third parties to follow. Third party is very important, and with motion control third parties become exclusive in a sense. You cant do Move on a 360 and you cant do Kinect on a PS3.

I am very happy with Move. It's going to be one hell of a year.

IRetrouk5067d ago

you could actually do most of the natal stuff with the pseye there are games for it already that look really similar to natal stuff, i know it dont do the 3d tracking of the body but what use is that if the games look glitchy and are slow to react?

pain777pas5066d ago

This is very true and Sony has been a little self centred in their press conferences for a while now and it is good that even though they could have showed more first party stuff they can save that for TGS and build some broken relationships over the years.

dirigiblebill5067d ago

Could have done with some Last Guardian goodness, myself :(

But Sony's first-party line-up in general looked awesome.

StanLee5067d ago

Yeah, what happened to Last Guardian and Agent? I was expecting showings of both after last year. Agent especially. Even a teaser would have been nice. Even Microsoft had a teaser for Kingdoms.

Philaroni5067d ago

I like what they did. Sony has always had the short end of the stick on 3rd party support vs. MS so this is a good move to step it up in that department. We all know their first party rocks so why not work on where they are weakest?

5067d ago
sikbeta5067d ago

"Twisted Metal and Killzone 3 might be the toast of the PlayStation community at present, but Sony’s presser was as much about partnerships as it was home-grown games"

This is Totally TRUE, The Big Support from EA is incredible, when I was watching the Conference I was like, Come on, Show Real Exclusives, then When they start to talk about exclusive Stuff Like DS2 + Extraction I get that EA was Showing Some great Support for the PS3 and that's Great for Sony and PS3 owners as well...

Bellcross5067d ago (Edited 5067d ago )

Sony is beginning to return to its roots, great first party games and great third party support.

GiggMan5067d ago

What I like about it is that it wasn't some timed exclusive DLC or stuff like that. It was exclusive extra content.. I mean seriously two freaking games on one disk. I don't know if they could even offer this content without blu-ray.

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150°

Sony Patents To Prevent You From In-Game Harassment By Reading Your Emotions

A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.

Profchaos5d ago (Edited 5d ago )

I hope this is one of those patents that never comes to fruition.

I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons

I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.

exputers5d ago

Agreed. Blizzard recently banned a college Overwatch 2 player who's dependent for saying "shit." Pretty harsh.

Profchaos4d ago (Edited 4d ago )

How rediculas really. You can't say a word that's allowed in most PG films and prime time TV but the game is based around killing the enemy team using guns, explosives etc.

It's just backwards.

just_looken4d ago

What your talking about is called block list

In 2006 a spaceship dropped of the playstation 3/xbox 360 i say that that generation was the last great gen with game functions/tech that has yet to comeback

Anyhow the playstation 3 if you block listed a id they could not talk to you in chatroom with either text or voice. But that was pre mind fucked 2018 when people were more human than sheep.

But hey gta 6 is coming out billion dollar budget without a single player custom character creator and without singeplayer coop off/online something saints row 1-3 had on the xbox 360.

z2g5d ago

Take my social security and bank account numbers too! Here’s a picture of my wife and our address.

phoenixwing5d ago

Cmon where's the pictures of your children. Don't hold out on them.

H95d ago

At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath

jambola4d ago

I genuinely get a bit worried sometimes when a friend says something that could be offensive In a party
Because I have no trouble believing some bans would happen when in a private party for saying something wrong

SegaSaturn6695d ago

I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.

Popsicle5d ago

Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.

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130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg5d ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos5d ago

Souls games will be like that players struggling make it harder

PassNextquestion5d ago (Edited 5d ago )

I think if used correctly it could work well

jambola5d ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies26d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken25d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga25d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken25d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6425d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long25d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197225d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic25d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 25d ago
DivineHand12525d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91325d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer25d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit25d ago (Edited 25d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91325d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit25d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 25d ago
Christopher25d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6925d ago (Edited 25d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit25d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal25d ago (Edited 25d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher25d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken25d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197225d ago (Edited 25d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic25d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2325d ago

Correction, they have no issue playing good live service games

shinoff218325d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit25d ago (Edited 25d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder25d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts25d ago

Headline truncated:
"... off a cliff"

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