SCEE’s Andrew House has admitted that Sony may have “underestimated” the consumer attach rate when it comes to packages goods.
Speaking in an interview VG247 at E3, House said explained his comment on PSPgo being a testing of the waters for digital, and that the consumer is quite fond of the games it already owns in physical format.
Therefore, he said that the day all games go digital, like on iPhone, is hard to determine.
TSA writes: While the PlayStation 5 has been the runaway winner of the generation, running laps around Xbox for the last few years, it's been a pretty bumpy ride.
I disagree... Sony may make a bad decision now and then, but to say "keep making" implies they are doing it all the time. That is MS who does that. And to be honest, Sony gives every idea a chance, no matter how good or bad the end result turns out. The "bad decisions" are more associated with the teams who come up with them than Sony who just lets them do their thing.
The writer's take on PSVR -- totally true. But it's not just PSVR; for whatever reason all the VR companies just don't invest and support the platform like they should. Even the mighty Oculus Quest 2 + 3 have oddly feeble software support. I see mostly the same games and apps on the store now as I did 3 years ago. PSVR is another one of Sony's "abandonware" examples (along with Vita, PS TV, etc. etc.) that are just head scratchers. Like why even develop and release a piece of hardware if you're not going to support it? I don't know.
But the writer isn't correct about the Portal. That one has been a success I think. It works pretty well, and lots of people love it. Now notably, that one doesn't require much ongoing support from Sony -- it has one purpose and it does it fine enough -- so maybe that has helped.
They've definitely fumbled hard in the live service space (buying Bungie, the utter failure of Concord, spending years on Factions 2 just to cancel it), Even Helldivers 2, which was a hit at launch, has lost most of its user-base due to weak post-launch support.
Other than that though, they've been doing well.
Spoiled and arrogant. PSVR failures should have resulted in a house cleaning. The Discord Sony team should be fire...lots of talent on the market.
Sony CFO says that the company lacks the creation of enough original IPs, but this statement spans more than just Sony's gaming division.
The thing is they do have a lot IP wise but most of them aren't be used
Legend of Dragoon? Syphon Filter? Resistance? Dark Cloud? Ape Escape? Heavenly Sword? The Getaway? LocoRoco?
You have the IPs, you just don't try to use them
How long have we been wanting Bloodborne 2 or even a remaster?
It just still irks me that they have something like Astrobot for YEARS now and they've really done JACK with it. They could have had a Fall Guys game with the Astrobots before Fall Guys were a thing. They have something great and they're just sitting on it like idiots, that is until the recent Astrobot game and even then... they ignored any VR compatibility...like, what are they thinking? Do the people in charge just hate money or something? That must be it if they sat there and thought Concord was going to do gangbusters. Still no Bloodborne 2, not a damn thing from Naughty Dog or Insomniac other than Spider-man. This entire generation has been a bust.
i honestly dont give a fuck about their ips and which they use, just give us more games that aren't 3rd person action games and stop thinking that if you wan't to revive an IP, you need it to be the biggest blockbuster game ever with budgets in the hundreds of millions.
Sony has a blue billion IP's that have been in friggin "cryosleep" for years! I'd rather see them revisit some of those before adding new ones...
Killzone
Resistance
Socom
Syphon Filter
Dark Cloud
Bloodborne
Motorstorm
Mod Nation Racers
Wipeout
Warhawk
Legend of Dragoon
Jack And Daxter
Sly Cooper
Infamous
Twisted Metal
Patapon
Fat Princess
Puppeteer
Jumping Flash
And I'm sure there are more that I'm forgetting!
A new Sony patent wants to bring movable grips to controllers to keep the vibration quality consistent regardless of how you hold them.
"Keep the vibration quality consistent regardless of how you hold it."
I'm on board. 👍😁
Well for the longest time journalist and many gamers included (me to) wanted to download games to the PSP. Now they get their chance and all they did was complain...
I use both myself, PSPGo for downloads and PSP-3000 for UMDs my backlog and of course MGS.
Now I already can not wait for TGS10.
...downloading from PSN, if for no other reason because I can legally use it on the 3 PSPs I have in my household.
All they had to do was look at comments in forums to see how people felt about it.
Honestly, I love my Go. If I could convert all my UMD games to digital, I would... except I have a PSP-2000 as well, so why bother?
I buy new games on the Go only, though. UMDs more annoying than carts are, when it comes to portable gaming, and carts are really annoying. DD and handheld == brilliant. Eventually, people will come to see it that way.
I have *no* idea why someone would want the UMD version of a game over the digital, after now having tried the convenience of digital. Resale value, I guess? I'd have to play through games pretty fast to get any value out of my used games (I own too many to simply grind on one and then sell it while it still has value), so to me.. that's a nonissue. The couple bucks most people get from GameStop, etc. isn't even remotely worth the hassle of hauling UMDs around, to me.
Handheld in pocket? Yes. Handheld in little pack I have to haul? No. Anyone who has tried it will probably tell you the same.
recognize their mistake.