330°

E3 2010, Day Two - Sony Keynote Hits & Misses

PSUni writes "Just like that, we're all out of E3 conferences. Sony and Nintendo both had impressive showings that really put Microsoft to shame, but it shouldn't be too difficult to figure out which conference we'll be putting our focus on. I expected to have quite a few more misses, if only because I was nervous about Move after the terrible showing Kinect had at Microsoft's show yesterday. Turns out that Sony's keynote ended up being rock solid throughout, so I can't make any snarky comments I spent all night writing."

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playstationuniversity.com
Droid Smasha5213d ago

"Sony Move will be $49"

*crowd roars with applause*

"and the navigation controller will be $29"

*crickets*

Tony-A5213d ago (Edited 5213d ago )

Too much for the Nav. Good thing you can just use your DualShock 3 if you don't feel like spending the cash, though.

saint_john_paul_ii5213d ago (Edited 5213d ago )

yea, the nav should be priced at 20-25 dollars

DavePSU5213d ago

Well, I'm more against the fact that if you want to have 4 Controllers, 4 Navigation Controllers and the Camera; you're looking at like $320 -- ridiculous.

saint_john_paul_ii5213d ago

again, PS move gaming only supports 2 navigation controllers, not 4, this is due to the fact that the bluetooth chip inside the PS3 supports up to 7 devices.

you can play with

-4 moves (4 players)
-4 moves (2 moves vs. 2 moves in 2 player games)
-2 moves, 2 navigation controllers( 2 player, move subcontroller combo)

DavePSU5213d ago

And the games that require two move remotes?

Neo Nugget5213d ago

I lol'd so hard when that happened xD

Sigh5213d ago

I lol'd hard yesterday. @ MS' conference and Ubisoft's. I thank both for the humor they came up with.

+ Show (1) more replyLast reply 5213d ago
005213d ago (Edited 5213d ago )

As great as that Kevin Butler monologue was they could have used that time showing gameplay or announce a new game, the ending was good when the good games went on but other then that it wasn't as great as it could have been. Both Sony and MS should feel ashamed of themselves with such poor showing.

Biggest5213d ago

I don't see how Sony had a poor showing. They proved that the Move will work with core games. They showed well over 30 new titles. They showed a new service for PSN. AND THEY SHOWED OVER 30 NEW TITLES! That is the part that kills me when people try to downplay Sony or Nintendo. Nintendo showed a ton of new games. Sony showed more than Nintendo and Microsoft combined, which wasn't very hard thanks to MS.

kaos_fish II5213d ago

As much as I liked the Nintendo show.. most, no all the games with the exception of Epic Mickey were just continuations of present established franchises.. that Zelda demo sucked. GoldenEye - 'bout time.. Epic Mickey looks good as does Kirby - but the others I can do without. I really don't care (yet) for the 3DS - I'm still out on that one.

Sony surprised me - Move looks actually good, want to play that 'Sorcery' game that's for sure..it's price is gonna hold it back.. $100 for the bundle is good but Sony needs to release a bundle that includes 2 Move and 2 nav controllers and not cost a fortune. A release date for GT5 was great.. Sly Cooper collection - yes! Valve's Postal 2 introduced by Gabe himself was a total shocker, given Gabe's history with the PS3. Twisted Metal another shocker and again about time.

Must admit I was expecting more on the PSP and nothing on 'Agent' 'The Last Guardian' even Insomniac and Naughty Dog were absent.

So, for me, Nintendo and Sony balanced each other out - they both showed enough to cater to each of the casual and hardcore crowds.. Microsoft.. what went wrong, honestly it's one of the worst showing that I can remember for e3 - which is a pity, the 360 is damn good console with killer games but along the way Microsoft forgot that.

Arnon5213d ago (Edited 5213d ago )

While the conference wasn't bad, they didn't really announce much. I mean honestly, I don't care about a new host for the PSP. And that went on for a good 20 minutes. Considering the majority of the games they showed off were already announced and covered before the conference itself, I didn't really have any wow moments at this one. The only titles I can think of that were new for the PS3 were Twisted Metal, Portal 2 and The Sly Collection.

Aside from that they mostly showed off the Move, which honestly I don't care about, and the same goes for Kinect. Also, yes... they did have a lot of talking at points where they could have been showing off games.

That's all I wanted. More games.

005213d ago

To much focus on Move and Kinect ruined the E3 conferences, this was one of thee most disappointing E3s for me.

nnotdead5213d ago

Sony only spent 20 minutes on Move. most of that was to demo Sorcery, which look kind of cool, and Tiger Woods. then they had Kevin Butler come out and do his funny dialog for 5+ minutes. i was surprised how little Move had to with the show. especially after Microsoft went so Kinect heavy.

LeonSKennedy4Life5213d ago (Edited 5213d ago )

Sony obviously showed the best games.

Nintendo "won" based on rehashes of old franchises.

Will the new Zelda be as good as The Last Guardian? Okami? Even 3D Dot Game Heroes? Probably not.

Will Donkey Kong Country Returns be as good as DKC2?
No.

Will Kirby: Epic Thread be anywhere near as fun as Little Big Planet 2?
Haha...no.

That doesn't matter though!!!

Due to nostalgia, Nintendo got away with murder today.

That is the truth. Deny it if you want to.

Serjikal_Strike5213d ago

no but it would of been nice if they would of shown something

strickers5213d ago

Watch tokyo gameshow in September,it will be biggest title.People seem to forget that Sony have another show that the other 2 barely show up to.

spektical5213d ago

I actually agree with you, but those games will have the same great quality that they always have. Sony has more variety because of their 20+ studios, while Nin has like 10, and M$ has 2-3.

Nintendo games are alright, not a fan of mario anymore. The zelda and metroid games are up my ally though. :)

nnotdead5213d ago

i think you're being a little harsh on Nintendo. they actually had a good E3. can't we let them have one day?

despair5213d ago

no day for them, not after the pain and suffering of all that Wii shovelware people still continue to endure.

iceman065213d ago

I just wish that they would concentrate on something new. Seriously, I have played most of their franchises to death. I am Mario'ed out! (I know sacrilege)Zelda is cool, at least they let that one breath a bit. I think Golden Eye is probably too little and WAY too late (remains to be seen). I AM excited for Kid Icarus because that has taken forever to become a reality. Ultimately, Nintendo thrives on nostalgia. I'm not hating on that fact, but I would like to see them step out of that comfort zone and try some new things. Who knows, they might actually be successful. Then again, when people compare new IP sales to that of Wii Fit...every game would perform like crap.

A LIVING LEGEND5213d ago

Funny thing,nostalgia.
I am inclined to agree,not sure about truth and denial but I agree with your assessment.

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130°

Electronic Arts CEO: AI Is "At the Very Core of Our Business"

Today EA hosted its Investors Day, and Chief Executive Officer Andrew Wilson talked about the company's dedication to generative AI.

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simulationdaily.com
Chocoburger5d ago

He's so excited to layoff more employees for FAKE STUPIDITY computer programing to replace them.

Hopefully EA takes a nosedive just like Ubisoft is currently doing. Lack of money is the only thing that can hurt them and possibly change them.

DarXyde5d ago

Knowing EA, I think they're more likely to sell their games cheaper or make Access the only way to play their titles than change course. They seem committed to destroying their labour force.

And the sad part here is that the proof of concept is there, where games can be made using AI.

I hate to say it, but those working in the gaming industry might be cooked. And unfortunately, I'm doubting most people will care as long as they get games they want. EA would absolutely dangle Dead Space 4 or a new Burnout in front of us, developed with AI. I wouldn't take it, but I think most fans would.

CantThinkOfAUsername4d ago

If AI does a better job then yeah why not? Though, I have massive doubts it will. If developers aren't willing to put effort in their games then they shouldn't be surprised that they're replaceable.

Chocoburger4d ago (Edited 4d ago )

Damn, a new Burnout, don't even bring that up. It hurts just to read those words.

The indie scene is massive theses days, but the big budget scene is mostly trash. I wouldn't mind to see these big publishers suffer or crumble away.

But that can only happen when the casual gamer stops buying yearly roster updates or whatever garbage is marketed to them on TV.

DarXyde4d ago

CantThinkOfAUsername,

I disagree. I don't believe the developers are at fault here. I would think those people don't like what EA is doing, but it's EA and they have tremendous power in the industry. Not everyone has the leadership qualities to peel off and form their own company. Add to the fact that falling out of grace with EA might just be an industry kiss of death. These people don't have any power, so I really don't agree with saying they're not willing to put in the effort.

thorstein4d ago

Now we just need to develop AI CEO and sell it to the board of trustees.

staticall4d ago

Hopefully, the only people who're going to be replaced by an AI are Andrew Wilson and his top management goons.

TheNamelessOne5d ago

And EA games aren't at the core of my purchases.

XiNatsuDragnel5d ago (Edited 5d ago )

Lmfao ea needs to do an ubisoft rn

ApocalypseShadow5d ago (Edited 5d ago )

Of course it is. EA has been lazy for years. Profiting for investors and themselves without putting in the work. Having AI write code or build graphics for them just makes them even more lazy.

I'd laugh if those same investors built "executive code" and got rid of EA's CEO and board of directors and replaced them with AI.

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120°

Next Battlefield Developers Are "Obsessed With Finding the Fun"

Today Electronic Arts hosted its Investors Day and its executives shared what's next for the Battlefield franchise.

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simulationdaily.com
1nsomniac5d ago

ohh god, here we go!

This is exactly why the gaming industry is failing. It's now an industry of suits "trying to find the fun".

...I'll help you out a little, If you're trying to find it, then it's not fun and neither are you. move on!

LucasRuinedChildhood5d ago (Edited 5d ago )

I disagree, tbh. I definitely wouldn't classify Vince Zampella as a soulless suit. It's kind of an acknowledgement that Battlefield fell off which is why they had to bring him in in the first place. He's probably the best shot EA has of making this franchise fun again.

From a software development perspective, what I read in the article of Zampella's approach of being able to easily playtest and iterate from early on in development is a good thing. That's likely a big part of why his COD games and Titanfall were so fun.

PapaBop5d ago

Calling Zampella a suit lol! People like Zampella are the half suits if you will, they bridge the gap between art and business. Suits don't care how fun a game is, they only care about profit margins.

Markdn5d ago

It's people like you that's ruining the gaming platform, negativity already before it's even dropped

Noskypeno4d ago

20 years ago, Bungie used to have the motto "making games we want to play", if the devs are having fun it's a good sign it's going to be an enjoyable experience. If the devs are worried about shareholders, quotas, fitting in with current trends and trying to make a small percentage of the population happy, it's not an encouraging sign.

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gold_drake5d ago

if u need to "find the fun", thats a huge problem lol

Redgrave5d ago

This rings a bit like they might be looking for a good, long while

Relientk775d ago

Do they actually mean fun, or "surprise mechanics" and ways to monetize?

EazyC5d ago

Honestly, get them to sit down and play Bad Company 2 together.

If they can't see why that had the magic, they shouldn't be game developers.

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330°

Why do Sony keep making obviously bad decisions?

TSA writes: While the PlayStation 5 has been the runaway winner of the generation, running laps around Xbox for the last few years, it's been a pretty bumpy ride.

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thesixthaxis.com
darthv7216d ago

I disagree... Sony may make a bad decision now and then, but to say "keep making" implies they are doing it all the time. That is MS who does that. And to be honest, Sony gives every idea a chance, no matter how good or bad the end result turns out. The "bad decisions" are more associated with the teams who come up with them than Sony who just lets them do their thing.

pwnmaster300016d ago

100% agree.
One thing I like about Sony is they at least give it a try. No matter how much some fans disagree, they always take chances.

I mean look at Concord and Astrobot.
Two completely different games.

GhostScholar16d ago

Concord is the whole point of the article and no one wanted it and no one is playing it.

outsider162416d ago

They should have researched how the fanbase would react to it.
Would the game be better as a f2p model or paid.
100 million or more spent, they could atleast have done that.

Chevalier16d ago

I think people forget the original Uncharted opening month only sold 50,000, but, Sony believed in the series and built it up from nothing.

They could have been complacent and said no to TLOU when Uncharted blew up too.

Cacabunga16d ago

It’s ok to make bad decisions, the important thing is to learn from them and improve from there.. grants you more respect

fr0sty16d ago

Jim Ryan steered them off course with the GaaS BS, and once you start up several projects and dump hundreds of millions into them, you have to try to at least make something back off of them. Now that these games are releasing, we can start to move past them, and back to what made Sony so great to begin with.

thorstein16d ago

Concord was made by a studio that Sony bought a year ago. This entire article makes no sense in that context.

Tankbusta4016d ago

Concord wasnt a chance it was a idiotic cash grab that was 5-7 years too late to the hero shooter genre...a chance would be creating a game in a genre that wasn't established

+ Show (5) more repliesLast reply 16d ago
GhostScholar16d ago

But people blasted Microsoft when they let the redfall devs “do
Their thing” lol

Rude-ro16d ago

Big difference in waiting a decade for a new AAA ip from Microsoft for it to be redfall vs A game that got hammered non stop from the beginning from Sony.
Huge difference.

DodoDojo16d ago

Let them do their own thing? Lol Microsoft had them rush it outdoor when clearly they needed more time and according to reports many of the devs left during development because they didn't want to make a multi-player game.

pwnmaster300016d ago (Edited 16d ago )

Yeah like how everyone busted Sony for the same thing.

But also Sony didn’t really hype up concord. It was already blasted to hell.
Now MS hyped up redfall fully knowing it was ass.

Also red fall was really bad at launch unlike concord.

The only thing that saved red fall from having the same fate as concord was game pass. If Sony put concord on plus it would have a way more active fan base and be alive still

For me redfall is far worse then concord.

TheNamelessOne16d ago

@pwn

Sony didn't hype Concord? Open and closed beta, tons of advertising. They even spent the money to get it featured on that upcoming Amazon tv show - Secret Level. They outright bought the studio.

The hundreds of millions of dollars Sony spent around the Concord IP says otherwise.

derek16d ago

Neither the maker of Redfall or Microsoft are the victims of unfair treatment.

pwnmaster300016d ago (Edited 16d ago )

Thenamelessone.

I rarely saw any ads for concord, compare to other games like god of war, spider etc. tons of advertising??? Literally just normal advertising for a game they own.

Open and close beta, of course they will do an open beta. It’s a multiplayer game. Has any multiplayer game not have that?? The purpose of it is to work out the kinks that people didn’t like. That is not hyping a game up. Your reaching.

They literally just released how a normal multiplayer game should be. of course they will market a game they own, it’s literally their job to do so, but they did not overhype it to be something more then it was.
Redfall had more advertising then concord and that’s fact.

16d ago
Einhander197216d ago

Ok, Redfall and Concord are totally different problems.

Redfall was rushed by Microsoft so much that the game was completely and obviously unfinishe. You might remember they had to put a sticker on the box because it didn't have the promised 60FPS mode, as well as the game being so broken the games enemy AI didn't work as well as textures that took minutes to fully load and many other problems, the game was barely even a beta build on release.

Concord was a fully finished and highly polished game that consumers simply didn't want. The game was not bad on the technical level at all, it was 100% made to Sony's highest standards.

FinalFantasyFanatic16d ago

@pwnmaster3000

I think I only ever saw one or two ads before Concord released, and even then, I saw more from streamers talking about the game, otherwise it's like this game barely existed, or at least the marketing barely existed.

+ Show (7) more repliesLast reply 16d ago
CrimsonWing6916d ago

Jim Ryan has been a complete sh*t show from the very start. In fact, this whole Gen has been maybe the weakest I’ve seen since… well, ever for Sony. I thought with Jimbo out things would be brighter, but… well, we’ve got a bunch more GaaS coming our way. Let’s just hope it gets balanced out with their stellar traditional games.

DarXyde16d ago

Frankly, we shouldn't really care if they do GaaS. Why not?

The issue, for me, is having the very competent non-GaaS studios work on GaaS. If they want Haven to do Fairgame$, I really don't care. Bungie can make Destiny and Marathon forever. But when you try to get Naughty Dog, Sucker Punch, Insomniac, Guérilla, etc etc on that?

Now we have a problem.

CrimsonWing6916d ago (Edited 16d ago )

@DarXyde

What is the point of the GaaS business model vs just making a traditional game? I guess the real question is why would you choose to develop GaaS games? I’ll give you a hint, it’s to f*cking continuously milk consumers through recurring revenue on a budget stretched thin over years.

The model is disgusting and quite frankly it’s some Frankenstein’d concept stemmed from the mobile game design model. I don’t care how fun a GaaS game is, it’s a model that is the cancer of this industry and the fact that they keep forcing it after failure after failure is revolting.

DarXyde14d ago (Edited 14d ago )

Mate, I'm not a fan of GaaS games. I also don't like online multiplayer or first person shooters.

So what do I do?
Avoid all of them. I just pretend they don't exist. And really, I don't care for the studios making them either. Never played a Treyarch, Bungie, or whatever game I couldn't just tune out.

Same deal. Allow them to exist, but don't engage. They can be super scummy pay to win models, but we've got to let the community decide. Sony has already learned the hard way that a great single player studio doesn't mean they're a great GaaS studio.

I think they're learning the lessons quickly, really. Even if they still have some GaaS in the pipeline, we see how quickly they pulled the plug on Concord. They've been letting Insomniac cook, so I tend to believe they're being cautious and not letting their golden geese make those games.

0hMyGandhi16d ago

why do I get the impression that no one actually reads the articles anymore.
Read the article.

BehindTheRows15d ago

They'd rather argue with each other. If it wasn't so typical, it'd be funny.

Jin_Sakai15d ago

You don’t keep making bad decision when you just released one of the best games of the generation.

+ Show (2) more repliesLast reply 14d ago
Goodguy0116d ago

This gen has all but been odd.

Philaroni16d ago

I'm glad I'm not the only one who feels this. I don't want to even guess what's next. For all I know we could finally divide by zero. And the Mc Flurry machine will work at every Mc Donald's.

FinalFantasyFanatic16d ago

I don't even know what's going on anymore, it seems like dumb decisions all around despite clear warning signs, from Microsoft/Sony, from multiple developers, etc... The entire gaming landscape is just baffling at the moment.

VivaChe16d ago

The writer's take on PSVR -- totally true. But it's not just PSVR; for whatever reason all the VR companies just don't invest and support the platform like they should. Even the mighty Oculus Quest 2 + 3 have oddly feeble software support. I see mostly the same games and apps on the store now as I did 3 years ago. PSVR is another one of Sony's "abandonware" examples (along with Vita, PS TV, etc. etc.) that are just head scratchers. Like why even develop and release a piece of hardware if you're not going to support it? I don't know.

But the writer isn't correct about the Portal. That one has been a success I think. It works pretty well, and lots of people love it. Now notably, that one doesn't require much ongoing support from Sony -- it has one purpose and it does it fine enough -- so maybe that has helped.

ChasterMies16d ago

VR companies are appropriately investing in and supporting the platform. VR is still niche, generally uncomfortable to wear, difficult with glasses ,still causes motion sickness, and requires a play space that a lot of people don’t have.

TheNamelessOne16d ago

They've definitely fumbled hard in the live service space (buying Bungie, the utter failure of Concord, spending years on Factions 2 just to cancel it), Even Helldivers 2, which was a hit at launch, has lost most of its user-base due to weak post-launch support.

Other than that though, they've been doing well.

RhinoGamer8816d ago

Spoiled and arrogant. PSVR failures should have resulted in a house cleaning. The Discord Sony team should be fire...lots of talent on the market.

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