It's been a strange week or so for the folks at Xbox. Their best known spokesman just left for Electronic Arts, that whole disc scratching thing is moving into legal territory (again), and, to top it all off, on Friday your division posted a 1.9 billion dollar loss on its final year-end numbers.
Overall sales of the Xbox 360 were down across the board in the last quarter -- from 1.8 million units in fiscal 2005 to only 700,000 units in fiscal '06. Additionally, the division has been forced to absorb $1.2 billion worth of punishment for their recent upgrades to the 360s warranty and maintenance program.
Total revenues for the Xbox division in the fourth quarter stood at $1.16 billion -- a 10% drop, compared to last year.
In addition, Microsoft's software sales (Xbox and PC) fell 28 percent last year to hit USD 265 million -- which obviously doesn't help matters any. When all the unexpected costs are factored in the numbers represent losses 47% larger than last year's deficit for the entertainment and devices division (which also includes things like the Zune along with the 360).
"Back in the innocent days of 2010, A World of Keflings was a fairly popular successor to A Kingdom for Keflings. I even wrote about it a few times in 2012! But the world of humans moved on, and NinjaBee's city-building/adventure game was last seen on the ill-fated Wii U in 2014. Fast-forward to the dark year of 2025, and not only is A World of Keflings coming to Steam, but there's already a playable demo! Perhaps the cheerful, no pressure gameplay that the Keflings bring is just what we need nowadays," says Co-Optimus.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
It's been officially over 2,500 days since The Elder Scrolls 6 was revealed, and fans are still waiting for more than a logo and a mountain range.
It will come out in another 1000-2000 days or so. I’d rather they remake Morrowind. After they added quest arrows, sprint button, making stats lesser and the big nerfs to spells Elder Scrolls has been too simplified. They could change that with ES6 but I don’t have much faith in modern Bethesda. I would love to be wrong
They should at least try and maintain a second place standing in the console race because its costing them a lot of money to pay for the exclusives and making faulty hardware. I know what your thing there rich but MS is not a company to take loses for years like that.
or they could keep doing what their doing, and keep Sony in last place which, frankly would cause far more damage to Sony then if MS was able to take first.
I don’t see how Microsoft could continue to conduct business with their Xbox 360 hardware. The rule of thumb in business is “if it’s not profitable, don’t do it”. The Xbox brand has not been profitable throughout its 6 years of business and, with current events such as the Extended Warranty taken into consideration, it most likely never will be. Microsoft knew that its new Xbox 360 hardware was inherently defective going into E3 2007, and it’s important to note that they laid out few, if any, plans for the future. They decided not to showcase game titles outside of 2007, which was quite strange considering that every other company did show plans for 2008.
Microsoft is at a definite crossroad right now. If things start to shape up for the console, they may continue to support it and may even continue development on its successor. If sales continue to decrease at their current rate though (and the brand continues to be unprofitable) don’t expect Microsoft to produce any more 360s after 2008. They’ll continue to support their userbase through software since that’s the only way they can help reduce their Entertainment Division's $6 Billion debt, but we have to face the possibility of only two companies coming out of this console war unscathed. I know a lot of people argue that since Microsoft as a whole is profitable that there's no reason for the entertainment division to be shut down, but Divisions are actually individual companies within a Corporation. They can't just throw billions of dollars around to help each other out. Most startup finances come from investors, and investors are very fickle.
http://www.n4g.com/industry...
Now it is 1UP's turn, instead of Gamepro.
The Zune, was a relatively new device entering the market, but I think it sold what MS wanted it to. The xbox 360, while having a high game attach rate, accessories bought, and Xbl content delivered have fared a lot better than what most people thought.
As far as PC gaming and sales, Right now there is a big shift from XP to Vista/DX10, while manufactures optimize their Drivers for DX10 games coming out. Were dead smack in the middle of this shift, so PC gaming has not gone anywhere the last few years.
For the Xbox 360, like I stated, MS has been doing just this down below, and continues to, even though sales did slowdown from the holiday last year, well were on the verge of ROUND 2.
1. New "falcon" chip due soon, to put RROD issue to rest Hopefully(check)
2. Accessory Sales(check)
3. Sales have been steady, while sluggish(check)
4. Attach rate pretty high(check)
5. Very good Fall/Winter lineup(check)
6. Secret Price-Cut, wishful thinking(check)
7. MS(the company) is very profitable(check)
8.Scrooge McDuck = Bill Gates(check)
Besides that Warranty issue, what else could they be doing better...Since all of these will work hand-in-hand this Holiday season going into 2008.
Of course, I'm talking about the console. Let's not forget most console are not profitable till like year 3, unless you have been Sony the past 10 years or Nintendo with the wii(a league of their own). MS has been loosing money on the franchise for like 5-7 years now but,I they will be profitable with the 360 in 2008. If it wasn't for the Warranty that put them in the RED.
okay, so if revenue for the fourth quarter was $1.16 Billion, a 10% decrease from last year, and this was AFTER taking a $1.2 Billion dollar hit in the fourth quarter for the warranty write-off, then the xbox division is actually NOT bad as everyone is making it out to be.
think about it, this years fourth quarter revenue was down 10% from last year......AFTER taking a $1.2 Billion dollar loss on the extended warranty policy THIS QUARTER...that means that the xbox gaming division actually made quite a bit MORE than they did last year if you don't figure in the $1.2 Billion dollar write-off....
but every single sony fanboy only reads what they want to read, instead of looking at the REAL NUMBERS.....let's compare numbers for next quarter and it will show the true numbers of what the gaming division is making and i guarantee you that they will have a BIG increase over the previous year