80°

N-Gage launch slips to Q4, but 35 games in development

The Pocket Gamer team is spending today in Brighton, for the Develop Mobile conference. Nokia's Martin O'Driscoll has just given a presentation on the next-gen N-Gage platform, in which he revealed a few snippets of new information, and a big dollop of the wider strategy behind it.The big news today is that Digital Chocolate has signed up to make games for N-Gage, and according to O'Driscoll, there are 35 games in development for the platform, although not all will be out when it launches this year

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pocketgamer.co.uk
RussianSniper6114d ago

They're still going to make an n-gage?

Are you freaking joking, like the first two weren't bad enough, you actually think your going to have a chance?

PS360WII6114d ago

I often wondered what sound a tree would make if it fell down with no one to hear it.

Yes the N-Gage if falling on deaf ears. Who is really intrested in the phone that horrible flopped a few years back? How is it possible that the team behind the first one said 'hey this thing is selling awesome lets make another!'...?

MK_Red6114d ago

Wow, I thought the whole new N-Gage to program was cancelled. I hope they do it right this time.

60°

Dark and Light Mobile Open Beta Released

Dark and Light Mobile, the highly anticipated survival game by Snail Games, has released its open beta today on April 18, 2024. The beta test is available for Android and iOS devices in the United States, Europe, and Southeast Asia.

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realgamingnews.com
80°

Farlight 84 New Battle Pass - Advance Tracker, Farlight Coins and More

Farlight 84 will get the V2.2 update, and the test servers for the next versions are up and running. This update will bring multiple good changes and new features to the game. One such new thing is that the game is revamping the Battle Pass.

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farlight84hub.com
130°

70 percent of devs unsure of live-service games sustainability

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

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gamedeveloper.com
thorstein2d ago

It was worrisome to begin with.

It's a niche genre with only a handful of hits that can stand the test of time.

Cacabunga1d 5h ago

I like the sound of that!! I will for sure never support these gaas games.
Sony must be shocked at gamer's reaction, making them cancel a few of these and hopefully go back to the good heavy hitters they had us used to..
now bring on that PSPro reveal and show us some SP 1st party awesomeness.

CrimsonWing692d ago

What’s to be unsure of!? Look at the ratio of success to failure!

DarXyde1d 9h ago

It's pretty ridiculous.

Imagine having a breadth of data at your disposal to see the statistically low success rate of these games, only to be laser focused on the exceptional case studies.

shinoff21832d ago

Yes. Stop all the live service bs.

jznrpg2d ago

Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.

MIDGETonSTILTS172d ago

Helldivers 2 manages just fine…

Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.

Make so much content that you can drip extra content for years, and the game already feels complete without them.

Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.

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