GrE writes, "Remember your first Deathmatch experience? I do. It was playing Quake with friends in 1996. Guess what!? Not much has changed in multiplayer gaming since those days..."
Man, I totally agree. How about multiplayer that isn't about KILLING THE OTHER TEAM? Jeeze.
Exactly, but at the same time it is one of the biggest draws of gaming.
Yeah. Shows you what most of the humans on the planet are like, though.
Competitive and social?
There are a lot of possibilities for expanding on multiplayer experiences, and co-op tends to be one option. But, expanding it beyond the typical PvP elements tends to require a lot more money to design and balance than just letting everyone kill each other. And, heck, it seems people are still buying the same old games by the millions, so what incentive is there to change?
Hearing racist comments bothers me more than anything else online. I am white btw but I hate when some one gives another player shit for being black. They talk a lot of shit because there is no consequence for their actions. In person they wouldn't dare say such things to the face of a black person. Just rude and disgusting
I stopped playing Counter Strike as much as I used to (which was alot) it was for the reason that I kept getting the N-word thrown at me during matches--it doesnt help
It's called FFA (Free For All).
My favorite multi-player games this gen have been non-shooters like..... Demon's Souls Burnout Paradise Eye of Judgement Shooters can be fun, but I usually stick to the single player or co-op (U2, R2) modes because I really can't handle teenagers screaming in my ear for hours at a time, I get enough of that with my 12 year old daughter. -CadDad
It seems to be like they may not have thought about Co-op games though...
I just get sick of 10 yr olds who can play all day without a care.
Technically, they shouldn't be able to play them because they are mostly rated "M". That is just piss poor parenting, letting the television babysit for them.
Maybe you guys need a multiplayer game in which you knit a sweater?
How about one in which you actually run through a Star Trek show? Each play a main character or redshirt, depending on rank, which is decided by your competence at flying a spaceship and negotiating treaties, rather than headshot accuracy?
Just thought I get a quick ten points : )
That sounds like the most amazing and totally un-boring game ever. Yawn!! ;P
Great article, multiplay gets rusty. It needs to be further integrated with the SP experience, for example being able to invade someone's SP playthrough as an enemy. Demon's Souls is an example of which direction it could take.
That was 1 of the shit things about Red Dead Redemption, u COULDNT play Poker and the mini games online with friends, id preferred to of played all those mini games rather then killin sum mofos
Nowadays devs are becoming soo lazy to implement simple community features like Clans. For example COD games offer you clan tags instead of full clan support. Killzone 2 however almost perfected it. And one thing I hate now is unavailability of private matches and unranked matches, its good when you can play together with people who just want to chill and have fun and also understand the game. I think its always good to have great community features because the whole point is to bring gamers together not separate them.
Simply create a free silver account, send Friend requests to all of your clan members with that silver account and there you go, you have yourself a clan list. In all honesty I could careless about clans because Bungie spoiled me with far more superior community features over clans.
Bungie had a pretty awesome clan system in halo 2. Im not sure why it wasnt in halo 3 tho, I wish it was.
MAG changed how you play FPS online in some ways. There should be portal online were 2-4 people work together to get to the end. The levels should be separated from story mode so that it must use team work. If valve has this in the portal 3 then I am suing them for stealing my idea.
What exactly did MAG change? I'm curious, because I saw nothing dramatically different from spawn, kill, die, rinse, repeat, like I've had in games for 15 years. Admittedly, I only played MAG for 30 hours in the first week it was out before I quit. -CadDad
Honestly, I like to have a variety of game style choices for multi-player gaming. There are times that I want to practice my targeting for when I'm playing solo on things like L4D2 and there are times I want to play WITH someone towards beating the computer. Either way, I think developers should give (and I mean consistently give) us the option to play whatever multi-player games they have either online or locally. That's my biggest pet peeve.
I got off of Xbox Live because of the tons of idiots that have me using the MUTE menu on the screen more often than the actual game. I moved onto PC, where most people are older, and have more common sense. Or, PS3, where barely anyone has mikes.
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