In 1997, id Software release the source code to the original Doom games to the public domain, spawning a slew of source ports adding all sorts of new and more advanced features to the ageing classic. Now, the Doom Legacy team have managed something that was considered impossible: added per-pixel lighting and normal mapping to the now 14-year old game engine. Check out the screenshots below or visit the forum for more information.
Less than 48 hours later, PlayStation appears to be waiving its staunch refund policy for people who bought MindsEye.
Not sure it's 'as bad' as CP2077 as far as crashing and whatnot. It's just not as good of a game, so that makes the issues stand out more.
There's full walkthrough out there if you want to see the game for yourself: https://www.youtube.com/wat...
According to Polish podcasters Rock and Boris, CD Projekt RED is reportedly planning a third DLC for The Witcher 3, set to release in 2026.
Despite loving the game, Jonsku from Netto's Game Room discusses what he feels are the things that went wrong with Monster Hunter Wilds.
Just not the same as World... Optimazation is still bad and I prefer the ol traditional hub style. Game was also made too easy for the casuals. Focus mode is too powerful. Doesn't feel like hunting like in world where you actually have to track em. The story was...bleh. I mean, I suppose I'll just wait for the expansion now, tons of games coming out and am enjoying many atm.
I must be from another planet because I loved the sh*t out of this game. It’s still my favorite game of the year, not sure what’s wrong with me 🤷♂️.
Are we seriously making articles that something went wrong with Capcom's quickest selling game in their entire history?
Wtf
I don't think this is enough for me to play through the whole game again. On second thought I installed Doom3 the other night and have had a great time playing it with a new computer and the mods that are out there.